#include "script_component.hpp" /* * Function: dragonfly_db_fnc_hashSetBulk * Author: Creedcoder, J.Schmidt * Edit: 07.15.2024 * Copyright © 2024 Creedcoder, J.Schmidt, All rights reserved * * Do not edit without permission! * * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. * To view a copy of this license, vist https://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons, * PO Box 1866, Mountain View, CA 94042 * * [Description] * Set fields and values in hash stored at key from DB. * * Arguments: * 0: Fields and Values to store in hash [] (default: []) * * Return Value: * N/A * * Examples: * ["loadout", [getUnitLoadout player], "position", [getPosASLVisual player]] call dragonfly_db_fnc_hashSetBulk (Server or Singleplayer Only) * ["loadout", [getUnitLoadout player], "position", [getPosASLVisual player]] remoteExecCall ["dragonfly_db_fnc_hashSetBulk", 2, false] (Multiplayer Only) * * Public: Yes */ params [["_data", [], [[]]]]; if (count _data == 0) exitWith { diag_log text format ["ArmaDragonflyClient: 'dragonfly_db_fnc_hashSetBulk' Invalid Input for Data '%1'", _data]; }; "ArmaDragonflyClient" callExtension ["hset", _data];