ArmaDragonflyClient |

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## autotoc_md23

title: ArmaDragonflyClient - Get Key icon: mdi:file-text-outline

## excerpt: Get the value of stored key from DragonflyClient.

# dragonfly_db_fnc_get

## Description

Retrieves the value of a stored key from the database. This function performs an asynchronous request to the database and passes the retrieved data to the specified callback function.

## Syntax

[_key, _function, _call, _netId] call dragonfly_db_fnc_get

## Parameters

Parameter | Type | Description
--- | --- | ---
`_key` | String | Name of the stored key to retrieve from the database
`_function` | String | Name of the function to call when data is retrieved
`_call` | Boolean | Whether to call the function directly (true) or spawn (false)
`_netId` | String | (Optional) NetID of the player to whom the data should be returned

## Return Value

None. When data is retrieved, it will be passed to the specified function. The operation runs asynchronously.

## Examples

### Retrieve data in singleplayer or on the server:

[getPlayerUID player, "dragonfly_db_fnc_test"] call dragonfly_db_fnc_get;

### Retrieve data on the server and send to a specific client:

[getPlayerUID player, "dragonfly_db_fnc_test", false, netId player] remoteExecCall ["dragonfly_db_fnc_get", 2, false];

## Notes

- The function exit with an error if the key or function parameters are empty
- Data is processed through the scheduler system, which manages callback responses
- For large data that exceeds buffer limits, it will be automatically chunked and reassembled
- The callback function must be defined to accept the retrieved data
- The `_call` parameter determines whether the callback is executed directly or spawned in a separate thread

## Related Functions

- `dragonfly_db_fnc_set`: Stores a value by key
- `dragonfly_db_fnc_delete`: Removes a value by key
- `dragonfly_db_fnc_scheduler`: Processes the callback response

## Links

Delete Key | Get Key | Set Key