72 lines
2.1 KiB
Plaintext
72 lines
2.1 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Function: dragonfly_db_fnc_handler
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* Author: Creedcoder, J.Schmidt
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* Edit: 07.15.2024
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*
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* [Description]
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* Dispatch DB data to a callback locally or via remoteExec.
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*
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* Arguments:
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* 0: Unique request ID <STRING> (default: "")
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* 1: Name of function to return data <STRING> (default: "")
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* 2: Use call instead of spawn <BOOL> (default: false)
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* 3: Data from key [<ARRAY|STRING|NUMBER|BOOL>] (default: [])
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* 4: NetID of target to return data to <STRING> (default: "")
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*
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* Return Value:
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* N/A
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*
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* Examples:
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* ["0123456789", "dragonfly_db_fnc_test", false, ["Hello World!"]] call dragonfly_db_fnc_handler (Server or Singleplayer Only)
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* ["0123456789", "dragonfly_db_fnc_test", false, ["Hello World!"], netId player] remoteExecCall ["dragonfly_db_fnc_handler", 2, false] (Multiplayer Only)
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*
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* Public: Yes
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*/
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params [["_uniqueID", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_data", [], [[]]], ["_netId", "", [""]]];
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#ifdef __A3__DEBUG__
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diag_log text format ["ArmaDragonflyClient: 'dragonfly_db_fnc_handler' UniqueID: '%1', Function: '%2', Call: '%3', Data: '%4', NetId: '%5'", _uniqueID, _function, _call, _data, _netId];
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#endif
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if (_function == "" || _data isEqualTo []) exitWith {
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diag_log text format ["ArmaDragonflyClient: 'dragonfly_db_fnc_handler' Invalid Input for Function '%1' or Data '%2'", _function, _data];
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};
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private _func = call compile format ["%1", _function];
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if (_netId != "") then {
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private _target = objectFromNetId _netId;
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if (!isNull _target) then {
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#ifdef __A3__DEBUG__
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diag_log text format ["ArmaDragonflyClient: 'dragonfly_db_fnc_handler' Using NetId: '%1'", _netId];
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#endif
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if (_call) then {
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_data remoteExecCall [_function, _target, false];
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} else {
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_data remoteExec [_function, _target, false];
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};
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} else {
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#ifdef __A3__DEBUG__
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diag_log text format ["ArmaDragonflyClient: 'dragonfly_db_fnc_handler' NetId '%1' resolved to null object, using local execution", _netId];
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#endif
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if (_call) then {
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_data call _func;
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} else {
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_data spawn _func;
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};
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};
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} else {
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if (_call) then {
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_data call _func;
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} else {
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_data spawn _func;
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};
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};
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