47 lines
1.9 KiB
Plaintext
47 lines
1.9 KiB
Plaintext
#include "script_component.hpp"
|
|
|
|
/*
|
|
* Function: dragonfly_db_fnc_handler
|
|
* Author: Creedcoder, J.Schmidt
|
|
* Edit: 07.15.2024
|
|
* Copyright © 2024 Creedcoder, J.Schmidt, All rights reserved
|
|
*
|
|
* Do not edit without permission!
|
|
*
|
|
* This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
|
|
* To view a copy of this license, vist https://creativecommons.org/licenses/by-nc-sa/4.0/ or send a letter to Creative Commons,
|
|
* PO Box 1866, Mountain View, CA 94042
|
|
*
|
|
* [Description]
|
|
* Handle data from DB.
|
|
*
|
|
* Arguments:
|
|
* 0: UniqueID for data chunk <STRING> (default: "")
|
|
* 1: Name of function to return data <STRING> (default: "")
|
|
* 2: Unscheduled environment <BOOL> (default: false)
|
|
* 3: Data from key [<ARRAY|STRING|NUMBER|BOOL>] (default: [])
|
|
* 4: NetID of target to return data to from function <STRING> (default: nil)
|
|
*
|
|
* Return Value:
|
|
* [uniqueID, function, call, data, object] <ARRAY>
|
|
*
|
|
* Examples:
|
|
* ["0123456789", "dragonfly_db_fnc_test", false, ["Hello World!"]] call dragonfly_db_fnc_handler (Server or Singleplayer Only)
|
|
* ["0123456789", "dragonfly_db_fnc_test", false, ["Hello World!"], netId player] remoteExecCall ["dragonfly_db_fnc_handler", 2, false] (Multiplayer Only)
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
|
|
params [["_uniqueID", "", [""]], ["_function", "", [""]], ["_call", false, [false]], ["_data", [], [[]]], ["_netId", nil, [""]]];
|
|
|
|
if (_function == "" || count _data == 0) exitWith { diag_log text format ["ArmaDragonflyClient: 'dragonfly_db_fnc_handler' Invalid Input for Function '%1' or Data '%2'", _function, _data]; };
|
|
|
|
private _func = call compile format ["%1", _function];
|
|
|
|
if ((!isNil "_netId") and (_netId isNotEqualTo "")) then {
|
|
private _target = objectFromNetId _netId;
|
|
|
|
if (_call) then { _data remoteExecCall [_function, _target, false]; } else { _data remoteExec [_function, _target, false]; };
|
|
} else {
|
|
if (_call) then { _data call _func; } else { _data spawn _func; };
|
|
}; |