Updated naming convention to use FORGE
This commit is contained in:
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.github/release_drafter.yml
vendored
2
.github/release_drafter.yml
vendored
@ -1,7 +1,7 @@
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branches:
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- master
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name-template: "a3f_factions_v$NEXT_PATCH_VERSION"
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name-template: "forge_factions_v$NEXT_PATCH_VERSION"
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tag-template: "$NEXT_PATCH_VERSION"
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categories:
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@ -1,6 +1,6 @@
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name = "FORGE Factions"
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author = "IDSolutions"
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prefix = "a3f_factions"
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prefix = "forge_factions"
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mainprefix = "z"
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[files]
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@ -1 +1 @@
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z\a3f_factions\addons\main
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z\forge_factions\addons\main
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@ -1,6 +1,6 @@
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class CfgMods {
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class PREFIX {
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dir = "@a3f_factions";
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dir = "@forge_factions";
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name = "FORGE Factions";
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author = "IDSolutions";
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picture = "A3\Ui_f\data\Logos\arma3_expansion_alpha_ca";
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@ -8,7 +8,7 @@ class CfgMods {
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hidePicture = "false";
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action = "https://innovativedevsolutions.org";
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actionName = "Website";
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description = "Innovative Dev Solutions";
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description = "FORGE Factions - Version 1.0.0";
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dlcColor[] = {0.45, 0.47, 0.41, 1};
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};
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};
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@ -1,4 +1,4 @@
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a3f_factions_main
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forge_factions_main
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========
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Backbone of other components, defining most of the commonly used macros.
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@ -1,5 +1,5 @@
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#define MAINPREFIX z
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#define PREFIX a3f_factions
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#define PREFIX forge_factions
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#include "script_version.hpp"
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@ -9,7 +9,7 @@
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#define REQUIRED_VERSION 2.12
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#ifdef COMPONENT_BEAUTIFIED
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#define COMPONENT_NAME QUOTE(IDS Factions - COMPONENT_BEAUTIFIED)
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#define COMPONENT_NAME QUOTE(FORGE Factions - COMPONENT_BEAUTIFIED)
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#else
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#define COMPONENT_NAME QUOTE(IDS Factions - COMPONENT)
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#define COMPONENT_NAME QUOTE(FORGE Factions - COMPONENT)
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#endif
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@ -1 +1 @@
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z\a3f_factions\addons\pmc
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z\forge_factions\addons\pmc
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@ -1,11 +1,11 @@
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class CfgOrbat {
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class FORGE {
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class A3F_Base {
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class FORGE_Base {
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side = "West";
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color[] = {0,0,0,1};
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};
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class A3F_Departments_Base: A3F_Base {
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class FORGE_Departments_Base: FORGE_Base {
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type = "HQ";
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text = "FORGE PMC Departments";
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textShort = "Departments";
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@ -13,7 +13,7 @@ class CfgOrbat {
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description = "FORGE PMC Departments.";
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};
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class A3F_Loki_Base: A3F_Base {
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class FORGE_Loki_Base: FORGE_Base {
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type = "Recon";
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size = "FireTeam";
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description = "FORGE Element: LOKI";
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@ -21,18 +21,18 @@ class CfgOrbat {
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textShort = "LOKI";
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};
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class A3F_CompanyHome {
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class FORGE_CompanyHome {
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side = "West";
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type = "HQ";
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text = "FORGE Private Military Company";
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textShort = "FORGE PMC";
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assets[] = {"B_A3F_suburban_PMC_01", "B_A3F_tahoe_UNM_PMC_01"};
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assets[] = {"B_FORGE_suburban_PMC_01", "B_FORGE_tahoe_UNM_PMC_01"};
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color[] = {0,0,0,1};
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description = "FORGE PMC Orbat Groups.";
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subordinates[] = {"A3F_ShareHolders", "A3F_ExecutiveMembers", "A3F_Departments"};
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subordinates[] = {"FORGE_ShareHolders", "FORGE_ExecutiveMembers", "FORGE_Departments"};
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};
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class A3F_ShareHolders {
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class FORGE_ShareHolders {
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side = "West";
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type = "HQ";
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text = "FORGE PMC Shareholders";
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@ -41,7 +41,7 @@ class CfgOrbat {
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color[] = {0,0,0,1};
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description = "FORGE PMC Shareholders.";
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};
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class A3F_ExecutiveMembers {
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class FORGE_ExecutiveMembers {
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side = "West";
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type = "HQ";
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text = "FORGE PMC Executive Members";
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@ -51,7 +51,7 @@ class CfgOrbat {
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description = "FORGE PMC Executive Members.";
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};
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class A3F_Departments {
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class FORGE_Departments {
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side = "West";
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type = "HQ";
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text = "FORGE PMC Departments";
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@ -59,75 +59,75 @@ class CfgOrbat {
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assets[] = {};
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color[] = {0,0,0,1};
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description = "FORGE PMC Departments.";
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subordinates[] = {"A3F_DepartmentsOperations", "A3F_DepartmentsPersonnel", "A3F_DepartmentsTech", "A3F_DepartmentsMedia"};
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subordinates[] = {"FORGE_DepartmentsOperations", "FORGE_DepartmentsPersonnel", "FORGE_DepartmentsTech", "FORGE_DepartmentsMedia"};
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};
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class A3F_DepartmentsOperations: A3F_Departments_Base {
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class FORGE_DepartmentsOperations: FORGE_Departments_Base {
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text = "Operations Department";
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textShort = "Operations Dept.";
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subordinates[] = {"A3F_Command", "A3F_DepartmentsOperationsContracts"};
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subordinates[] = {"FORGE_Command", "FORGE_DepartmentsOperationsContracts"};
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};
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class A3F_DepartmentsOperationsContracts: A3F_Departments_Base {
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class FORGE_DepartmentsOperationsContracts: FORGE_Departments_Base {
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text = "Contract Acquisition";
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textShort = "Contract Acquisition";
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type = "Unknown";
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};
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class A3F_DepartmentsPersonnel: A3F_Departments_Base {
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class FORGE_DepartmentsPersonnel: FORGE_Departments_Base {
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text = "Personnel Department";
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textShort = "Personnel Dept.";
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subordinates[] = {"A3F_DepartmentsPersonnelTraining", "A3F_DepartmentsPersonnelEmployeeCare", "A3F_DepartmentsPersonnelPayroll"};
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subordinates[] = {"FORGE_DepartmentsPersonnelTraining", "FORGE_DepartmentsPersonnelEmployeeCare", "FORGE_DepartmentsPersonnelPayroll"};
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};
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class A3F_DepartmentsPersonnelTraining: A3F_Departments_Base {
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class FORGE_DepartmentsPersonnelTraining: FORGE_Departments_Base {
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text = "Training";
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textShort = "Training";
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type = "Unknown";
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};
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class A3F_DepartmentsPersonnelEmployeeCare: A3F_Departments_Base {
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class FORGE_DepartmentsPersonnelEmployeeCare: FORGE_Departments_Base {
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text = "Employee Care";
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textShort = "Employee Care";
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type = "Unknown";
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};
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class A3F_DepartmentsPersonnelPayroll: A3F_Departments_Base {
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class FORGE_DepartmentsPersonnelPayroll: FORGE_Departments_Base {
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text = "Payroll";
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textShort = "Payroll";
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type = "Unknown";
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};
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class A3F_DepartmentsTech: A3F_Departments_Base {
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class FORGE_DepartmentsTech: FORGE_Departments_Base {
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text = "Tech Department";
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textShort = "Tech Dept.";
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subordinates[] = {"A3F_DepartmentsTechWeaponMaintenance", "A3F_DepartmentsTechResearchDevelopment"};
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subordinates[] = {"FORGE_DepartmentsTechWeaponMaintenance", "FORGE_DepartmentsTechResearchDevelopment"};
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};
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class A3F_DepartmentsTechWeaponMaintenance: A3F_Departments_Base {
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class FORGE_DepartmentsTechWeaponMaintenance: FORGE_Departments_Base {
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text = "Weapon Maintenance";
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textShort = "Weapon Maint.";
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type = "Unknown";
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};
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class A3F_DepartmentsTechResearchDevelopment: A3F_Departments_Base {
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class FORGE_DepartmentsTechResearchDevelopment: FORGE_Departments_Base {
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text = "Research and Development";
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textShort = "R&D";
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type = "Unknown";
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};
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class A3F_DepartmentsMedia: A3F_Departments_Base {
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class FORGE_DepartmentsMedia: FORGE_Departments_Base {
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text = "Media Department";
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textShort = "Media Dept.";
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subordinates[] = {"A3F_DepartmentsMediaCompanyRelations", "A3F_DepartmentsMediaNationalOutreach"};
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subordinates[] = {"FORGE_DepartmentsMediaCompanyRelations", "FORGE_DepartmentsMediaNationalOutreach"};
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};
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class A3F_DepartmentsMediaCompanyRelations: A3F_Departments_Base {
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class FORGE_DepartmentsMediaCompanyRelations: FORGE_Departments_Base {
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text = "Company Relations";
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textShort = "Company Relations";
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type = "Unknown";
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};
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class A3F_DepartmentsMediaNationalOutreach: A3F_Departments_Base {
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class FORGE_DepartmentsMediaNationalOutreach: FORGE_Departments_Base {
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text = "National Outreach";
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textShort = "National Outreach";
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type = "Unknown";
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};
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class A3F_Command: A3F_Base {
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class FORGE_Command: FORGE_Base {
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side = "West";
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type = "HQ";
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size = "Company";
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@ -135,16 +135,16 @@ class CfgOrbat {
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textShort = "FORGE Command";
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color[] = {0,0,0,1};
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description = "FORGE Command Group";
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subordinates[] = {"A3F_Loki_Command"};
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subordinates[] = {"FORGE_Loki_Command"};
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};
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class A3F_Loki_Command: A3F_Loki_Base {
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class FORGE_Loki_Command: FORGE_Loki_Base {
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size = "Brigade";
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// insignia = "\z\a3f_factions\addons\pmc\data\a3f_armpatch.paa";
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// insignia = "\z\forge_factions\addons\pmc\data\forge_armpatch.paa";
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// texture = "";
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subordinates[] = {"A3F_Loki_Team1", "A3F_Loki_Team2", "A3F_Loki_Team3"};
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subordinates[] = {"FORGE_Loki_Team1", "FORGE_Loki_Team2", "FORGE_Loki_Team3"};
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};
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class A3F_Loki_Team1: A3F_Loki_Base {
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class FORGE_Loki_Team1: FORGE_Loki_Base {
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text = "Field Operatives";
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TextShort = "Field Operatives";
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size = "Squad";
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@ -152,13 +152,13 @@ class CfgOrbat {
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commander = "J. Schmidt";
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commanderRank = "Captain";
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};
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class A3F_Loki_Team2: A3F_Loki_Base {
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class FORGE_Loki_Team2: FORGE_Loki_Base {
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text = "Intelligence Analysts";
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TextShort = "Intelligence Analysts";
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size = "Squad";
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type = "Unknown";
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};
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class A3F_Loki_Team3: A3F_Loki_Base {
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class FORGE_Loki_Team3: FORGE_Loki_Base {
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text = "Strike Team Echo";
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TextShort = "Strike Team Echo";
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size = "Squad";
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@ -13,14 +13,19 @@
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respawnItems[] = {}; \
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linkedItems[] = {}; \
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respawnLinkedItems[] = {}; \
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facewear = ""; \
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allowedFacewear[] = {}; \
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allowedHeadgear[] = {}; \
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allowedHeadgearB[] = {}; \
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headgearList[] = {}; \
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DLC = QUOTE(PREFIX); \
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tLightInfluence = 0.015; \
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class Eventhandlers;
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class EventHandlers;
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class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class Eventhandlers;
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class EventHandlers;
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class ACE_Actions;
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class ACE_SelfActions;
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};
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@ -34,27 +39,27 @@ class CfgVehicles {
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class CLASS(Unit_Combat_LS_PMC_RGR): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_RGR);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
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};
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class CLASS(Unit_Combat_LS_PMC_TN): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
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};
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class CLASS(Unit_Combat_LS_PMC_BLK_TN): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_BLK_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
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};
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class CLASS(Unit_Combat_LS_PMC_RGR_TN): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_RGR_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
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};
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class CLASS(Unit_Combat_LS_PMC_BLK): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_BLK);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
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};
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class B_CTRG_Soldier_2_F;
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@ -65,27 +70,27 @@ class CfgVehicles {
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class CLASS(Unit_Combat_TS_PMC_RGR): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_RGR);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class CLASS(Unit_Combat_TS_PMC_TN): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class CLASS(Unit_Combat_TS_PMC_BLK_TN): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_BLK_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class CLASS(Unit_Combat_TS_PMC_RGR_TN): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_RGR_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class CLASS(Unit_Combat_TS_PMC_BLK): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_BLK);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class B_CTRG_Soldier_3_F;
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@ -96,27 +101,27 @@ class CfgVehicles {
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class CLASS(Unit_Combat_RS_PMC_RGR): CLASS(Unit_Combat_RS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_RS_PMC_RGR);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
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};
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class CLASS(Unit_Combat_RS_PMC_TN): CLASS(Unit_Combat_RS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_RS_PMC_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
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};
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class CLASS(Unit_Combat_RS_PMC_BLK_TN): CLASS(Unit_Combat_RS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_RS_PMC_BLK_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
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hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
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};
|
||||
class CLASS(Unit_Combat_RS_PMC_RGR_TN): CLASS(Unit_Combat_RS_Base) {
|
||||
scope = 1;
|
||||
uniformClass = QCLASS(Uniform_Combat_RS_PMC_RGR_TN);
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
|
||||
};
|
||||
class CLASS(Unit_Combat_RS_PMC_BLK): CLASS(Unit_Combat_RS_Base) {
|
||||
scope = 1;
|
||||
uniformClass = QCLASS(Uniform_Combat_RS_PMC_BLK);
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
|
||||
};
|
||||
|
||||
#include "CfgVehicles_GroundItems.hpp"
|
||||
|
@ -5,6 +5,10 @@ class CLASS(Unit_I_Contractor_RGR): CLASS(Unit_Combat_RS_PMC_RGR) {
|
||||
editorCategory = QCLASS(Loki);
|
||||
editorSubcategory = QUOTE(EdSubcat_Personnel);
|
||||
displayName = "Contractor (Ranger Green, No Equipment)";
|
||||
|
||||
class EventHandlers: EventHandlers {
|
||||
init = "(_this select 0) setVariable [""BIS_enableRandomization"", false];";
|
||||
};
|
||||
};
|
||||
|
||||
class CLASS(Unit_I_Contractor_TN): CLASS(Unit_Combat_RS_PMC_TN) {
|
||||
@ -14,6 +18,10 @@ class CLASS(Unit_I_Contractor_TN): CLASS(Unit_Combat_RS_PMC_TN) {
|
||||
editorCategory = QCLASS(Loki);
|
||||
editorSubcategory = QUOTE(EdSubcat_Personnel);
|
||||
displayName = "Contractor (Tan, No Equipment)";
|
||||
|
||||
class EventHandlers: EventHandlers {
|
||||
init = "(_this select 0) setVariable [""BIS_enableRandomization"", false];";
|
||||
};
|
||||
};
|
||||
|
||||
class CLASS(Unit_I_Contractor_BLK_TN): CLASS(Unit_Combat_RS_PMC_BLK_TN) {
|
||||
@ -23,6 +31,10 @@ class CLASS(Unit_I_Contractor_BLK_TN): CLASS(Unit_Combat_RS_PMC_BLK_TN) {
|
||||
editorCategory = QCLASS(Loki);
|
||||
editorSubcategory = QUOTE(EdSubcat_Personnel);
|
||||
displayName = "Contractor (Black, Tan, No Equipment)";
|
||||
|
||||
class EventHandlers: EventHandlers {
|
||||
init = "(_this select 0) setVariable [""BIS_enableRandomization"", false];";
|
||||
};
|
||||
};
|
||||
|
||||
class CLASS(Unit_I_Contractor_RGR_TN): CLASS(Unit_Combat_RS_PMC_RGR_TN) {
|
||||
@ -32,6 +44,10 @@ class CLASS(Unit_I_Contractor_RGR_TN): CLASS(Unit_Combat_RS_PMC_RGR_TN) {
|
||||
editorCategory = QCLASS(Loki);
|
||||
editorSubcategory = QUOTE(EdSubcat_Personnel);
|
||||
displayName = "Contractor (Ranger Green, Tan, No Equipment)";
|
||||
|
||||
class EventHandlers: EventHandlers {
|
||||
init = "(_this select 0) setVariable [""BIS_enableRandomization"", false];";
|
||||
};
|
||||
};
|
||||
|
||||
class CLASS(Unit_I_Contractor_BLK): CLASS(Unit_Combat_RS_PMC_BLK) {
|
||||
@ -41,4 +57,8 @@ class CLASS(Unit_I_Contractor_BLK): CLASS(Unit_Combat_RS_PMC_BLK) {
|
||||
editorCategory = QCLASS(Loki);
|
||||
editorSubcategory = QUOTE(EdSubcat_Personnel);
|
||||
displayName = "Contractor (Black, No Equipment)";
|
||||
|
||||
class EventHandlers: EventHandlers {
|
||||
init = "(_this select 0) setVariable [""BIS_enableRandomization"", false];";
|
||||
};
|
||||
};
|
@ -4,7 +4,7 @@ class CfgWeapons {
|
||||
class CLASS(Uniform_Base): Uniform_Base {
|
||||
DLC = QUOTE(PREFIX);
|
||||
scope = 0;
|
||||
picture = "\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_ca.paa";
|
||||
picture = "\z\forge_factions\addons\pmc\data\uniform_combat_pmc_ca.paa";
|
||||
model ="\A3\Characters_F\Common\Suitpacks\suitpack_original_F.p3d";
|
||||
|
||||
class ItemInfo: UniformItem {
|
||||
@ -20,7 +20,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Long (PMC, Ranger Green)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_LS_PMC_RGR);
|
||||
@ -31,7 +31,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform TShirt (PMC, Ranger Green)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_TS_PMC_RGR);
|
||||
@ -42,7 +42,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Rolled (PMC, Ranger Green)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_RS_PMC_RGR);
|
||||
@ -55,7 +55,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Long (PMC, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_LS_PMC_TN);
|
||||
@ -66,7 +66,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform TShirt (PMC, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_TS_PMC_TN);
|
||||
@ -77,7 +77,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Rolled (PMC, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_RS_PMC_TN);
|
||||
@ -90,7 +90,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Long (PMC, Black, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_LS_PMC_BLK_TN);
|
||||
@ -101,7 +101,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform TShirt (PMC, Black, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_TS_PMC_BLK_TN);
|
||||
@ -112,7 +112,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Rolled (PMC, Black, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_RS_PMC_BLK_TN);
|
||||
@ -125,7 +125,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Long (PMC, Ranger Green, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_LS_PMC_RGR_TN);
|
||||
@ -136,7 +136,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform TShirt (PMC, Ranger Green, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_TS_PMC_RGR_TN);
|
||||
@ -147,7 +147,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Rolled (PMC, Ranger Green, Tan)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_RS_PMC_RGR_TN);
|
||||
@ -160,7 +160,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Long (PMC, Black)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_LS_PMC_BLK);
|
||||
@ -171,7 +171,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform TShirt (PMC, Black)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_TS_PMC_BLK);
|
||||
@ -182,7 +182,7 @@ class CfgWeapons {
|
||||
scope = 2;
|
||||
displayName = "Combat Uniform Rolled (PMC, Black)";
|
||||
hiddenSelections[] = {"camo"};
|
||||
hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
|
||||
hiddenSelectionsTextures[] = {"\z\forge_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
|
||||
|
||||
class ItemInfo: ItemInfo {
|
||||
uniformClass = QCLASS(Unit_Combat_RS_PMC_BLK);
|
||||
|
@ -51,7 +51,7 @@ class CfgPatches {
|
||||
QCLASS(Uniform_Combat_RS_PMC_BLK)
|
||||
};
|
||||
requiredVersion = REQUIRED_VERSION;
|
||||
requiredAddons[] = {"a3f_factions_main"};
|
||||
requiredAddons[] = {"forge_factions_main"};
|
||||
authors[] = {"J. Schmidt", "Creedcoder"};
|
||||
author = "IDSolutions";
|
||||
VERSION_CONFIG;
|
||||
|
@ -1,6 +1,6 @@
|
||||
#define COMPONENT pmc
|
||||
#define COMPONENT_BEAUTIFIED PMC
|
||||
#include "\z\a3f_factions\addons\main\script_mod.hpp"
|
||||
#include "\z\forge_factions\addons\main\script_mod.hpp"
|
||||
|
||||
// #define DEBUG_MODE_FULL
|
||||
// #define DISABLE_COMPILE_CACHE
|
||||
@ -13,4 +13,4 @@
|
||||
#define DEBUG_SETTINGS DEBUG_SETTINGS_PMC
|
||||
#endif
|
||||
|
||||
#include "\z\a3f_factions\addons\main\script_macros.hpp"
|
||||
#include "\z\forge_factions\addons\main\script_macros.hpp"
|
4
main.go
4
main.go
@ -38,7 +38,7 @@ func main() {
|
||||
}
|
||||
|
||||
// Construct the filename using the version
|
||||
artifactFilename := fmt.Sprintf("a3f_factions-%s.zip", version)
|
||||
artifactFilename := fmt.Sprintf("forge_factions-%s.zip", version)
|
||||
artifactPath := filepath.Join("releases", artifactFilename)
|
||||
|
||||
if err := uploadArtifact(client, repoOwner, repoName, release.ID, artifactPath); err != nil {
|
||||
@ -55,7 +55,7 @@ func updateVersionFile(version string) error {
|
||||
return fmt.Errorf("error marshaling version info: %w", err)
|
||||
}
|
||||
|
||||
err = os.WriteFile("a3f_factions_version.json", jsonData, 0644)
|
||||
err = os.WriteFile("forge_factions_version.json", jsonData, 0644)
|
||||
if err != nil {
|
||||
return fmt.Errorf("error writing version file: %w", err)
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user