#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = { // Uniforms QCLASS(Item_Uniform_Combat_LS_PMC_RGR), QCLASS(Item_Uniform_Combat_LS_PMC_TN), QCLASS(Item_Uniform_Combat_LS_PMC_BLK_TN), QCLASS(Item_Uniform_Combat_LS_PMC_RGR_TN), QCLASS(Item_Uniform_Combat_LS_PMC_BLK), QCLASS(Item_Uniform_Combat_TS_PMC_RGR), QCLASS(Item_Uniform_Combat_TS_PMC_TN), QCLASS(Item_Uniform_Combat_TS_PMC_BLK_TN), QCLASS(Item_Uniform_Combat_TS_PMC_RGR_TN), QCLASS(Item_Uniform_Combat_TS_PMC_BLK), QCLASS(Item_Uniform_Combat_RS_PMC_RGR), QCLASS(Item_Uniform_Combat_RS_PMC_TN), QCLASS(Item_Uniform_Combat_RS_PMC_BLK_TN), QCLASS(Item_Uniform_Combat_RS_PMC_RGR_TN), QCLASS(Item_Uniform_Combat_RS_PMC_BLK), // Public Units QCLASS(Unit_I_Contractor_RGR), QCLASS(Unit_I_Contractor_TN), QCLASS(Unit_I_Contractor_BLK_TN), QCLASS(Unit_I_Contractor_RGR_TN), QCLASS(Unit_I_Contractor_BLK) }; weapons[] = { // Long Sleeves QCLASS(Uniform_Combat_LS_PMC_RGR), QCLASS(Uniform_Combat_LS_PMC_TN), QCLASS(Uniform_Combat_LS_PMC_BLK_TN), QCLASS(Uniform_Combat_LS_PMC_RGR_TN), QCLASS(Uniform_Combat_LS_PMC_BLK), // TShirts QCLASS(Uniform_Combat_TS_PMC_RGR), QCLASS(Uniform_Combat_TS_PMC_TN), QCLASS(Uniform_Combat_TS_PMC_BLK_TN), QCLASS(Uniform_Combat_TS_PMC_RGR_TN), QCLASS(Uniform_Combat_TS_PMC_BLK), // Rolled Sleeves QCLASS(Uniform_Combat_RS_PMC_RGR), QCLASS(Uniform_Combat_RS_PMC_TN), QCLASS(Uniform_Combat_RS_PMC_BLK_TN), QCLASS(Uniform_Combat_RS_PMC_RGR_TN), QCLASS(Uniform_Combat_RS_PMC_BLK) }; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"forge_factions_main"}; authors[] = {"J. Schmidt", "Creedcoder"}; author = "IDSolutions"; VERSION_CONFIG; }; }; #include "CfgOrbat.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp"