124 lines
5.4 KiB
C++
124 lines
5.4 KiB
C++
#define MACRO_BASE_CLASS_COMMON \
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author = "IDSolutions"; \
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scope = 0; \
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side = 2; \
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identityTypes[] = {"LanguageENG_F","Head_NATO","G_NATO_default"}; \
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faction = QCLASS(IND); \
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backpack = ""; \
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weapons[] = {"Throw", "Put"}; \
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respawnWeapons[] = {"Throw", "Put"}; \
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magazines[] = {}; \
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respawnMagazines[] = {}; \
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items[] = {}; \
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respawnItems[] = {}; \
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linkedItems[] = {}; \
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respawnLinkedItems[] = {}; \
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DLC = QUOTE(PREFIX); \
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tLightInfluence = 0.015; \
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class Eventhandlers;
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class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class Eventhandlers;
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class ACE_Actions;
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class ACE_SelfActions;
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};
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class Item_Base_F;
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class B_CTRG_Soldier_base_F;
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class CLASS(Unit_Combat_LS_Base): B_CTRG_Soldier_base_F {
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MACRO_BASE_CLASS_COMMON
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hiddenSelections[] = {"camo", "insignia"};
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};
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class CLASS(Unit_Combat_LS_PMC_RGR): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_RGR);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
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};
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class CLASS(Unit_Combat_LS_PMC_TN): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
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};
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class CLASS(Unit_Combat_LS_PMC_BLK_TN): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_BLK_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
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};
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class CLASS(Unit_Combat_LS_PMC_RGR_TN): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_RGR_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
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};
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class CLASS(Unit_Combat_LS_PMC_BLK): CLASS(Unit_Combat_LS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_LS_PMC_BLK);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
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};
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class B_CTRG_Soldier_2_F;
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class CLASS(Unit_Combat_TS_Base): B_CTRG_Soldier_2_F {
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MACRO_BASE_CLASS_COMMON
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hiddenSelections[] = {"camo", "camo2"};
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};
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class CLASS(Unit_Combat_TS_PMC_RGR): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_RGR);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class CLASS(Unit_Combat_TS_PMC_TN): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class CLASS(Unit_Combat_TS_PMC_BLK_TN): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_BLK_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class CLASS(Unit_Combat_TS_PMC_RGR_TN): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_RGR_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class CLASS(Unit_Combat_TS_PMC_BLK): CLASS(Unit_Combat_TS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_TS_PMC_BLK);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa","\A3\Characters_F\Common\Data\basicbody_black_co.paa"};
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};
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class B_CTRG_Soldier_3_F;
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class CLASS(Unit_Combat_RS_Base): B_CTRG_Soldier_3_F {
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MACRO_BASE_CLASS_COMMON
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hiddenSelections[] = {"camo", "insignia"};
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};
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class CLASS(Unit_Combat_RS_PMC_RGR): CLASS(Unit_Combat_RS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_RS_PMC_RGR);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_co.paa"};
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};
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class CLASS(Unit_Combat_RS_PMC_TN): CLASS(Unit_Combat_RS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_RS_PMC_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_tn_co.paa"};
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};
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class CLASS(Unit_Combat_RS_PMC_BLK_TN): CLASS(Unit_Combat_RS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_RS_PMC_BLK_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_tn_co.paa"};
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};
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class CLASS(Unit_Combat_RS_PMC_RGR_TN): CLASS(Unit_Combat_RS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_RS_PMC_RGR_TN);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_rgr_tn_co.paa"};
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};
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class CLASS(Unit_Combat_RS_PMC_BLK): CLASS(Unit_Combat_RS_Base) {
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scope = 1;
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uniformClass = QCLASS(Uniform_Combat_RS_PMC_BLK);
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hiddenSelectionsTextures[] = {"\z\a3f_factions\addons\pmc\data\uniform_combat_pmc_blk_co.paa"};
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};
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#include "CfgVehicles_GroundItems.hpp"
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#include "CfgVehicles_PublicUnits.hpp"
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}; |