#include "script_component.hpp"

PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;

// private _category = [QUOTE(MOD_NAME), LLSTRING(displayName)];

// #include "initSettings.inc.sqf"
// #include "initKeybinds.inc.sqf"

GVAR(Cars) = [];
GVAR(Armor) = [];
GVAR(Helis) = [];
GVAR(Planes) = [];
GVAR(Naval) = [];
GVAR(Other) = [];
