- Wire dispatcher UI events into a new generated task request path - Add bridge/server handling for generated mission task requests - Update mission generators and dispatcher UI for task metadata
- Scan CfgFactionClasses/CfgVehicles at runtime for selectable enemy factions - Add CfgFactionUnitMap overrides and keep legacy params as fallback
- Add mission config, params, and function registrations - Implement faction helpers and mission generators - Include setup docs, CBA settings, and mission scaffolding