28 Commits

Author SHA1 Message Date
Jacob Schmidt
cd3e937cdc Hydrate missing actor and org records from live data
- Require actor records to exist in storage before hot load
- Fall back to player snapshots to fill missing actor fields and org defaults
- Refresh org member names when a better value is available
- Keep bootstrap extension calls on the direct path by default
2026-04-05 21:44:10 -05:00
Jacob Schmidt
5ded3a60e5 Add credit line repayment to bank UI
- Wire bank client and server for credit line repayment requests
- Show credit line balance and repay action in the banking view
- Extend org/bank payloads and models with credit line fields
2026-04-02 16:41:10 -05:00
Jacob Schmidt
445a114c1c Refactor org and store services around shared payloads
- Add shared store payload handling in server and extension code
- Remove obsolete org member and treasury service split
- Update client repositories and portal UI/store hydration
2026-04-02 13:56:49 -05:00
Jacob Schmidt
1ca2499af7 Add dispatcher mode to CAD UI
- Add a dispatcher web view and layout switching
- Route group role updates and dispatcher hydration through the UI bridge
- Refresh top bar and hide map/side panel outside operations mode
2026-03-30 20:22:48 -05:00
Jacob Schmidt
65f33ee02a Align client module naming and org member hydrate 2026-03-27 19:00:32 -05:00
Jacob Schmidt
db565d1e51 Refactor module hydration and init flow 2026-03-25 20:29:51 -05:00
Jacob Schmidt
68218304ab Move store catalog service server-side and rebuild WebUI bundles
- Shift store catalog initialization from client addon to server addon
- Rebuild/minify bank, garage, org, and store WebUI site assets
- Update webui build tooling and npm metadata; ignore node_modules
2026-03-14 20:06:27 -05:00
Jacob Schmidt
603963c935 Refactor bank UI to bridge-driven single-page flow
- Replace separate bank/ATM pages with a unified `index.html` app bundle
- Split bank init into `initClass`, `initSessionService`, and `initUIBridge`
- Route UI events through `BankUIBridge` and refresh session payloads after sync
2026-03-14 12:11:34 -05:00
Jacob Schmidt
bdc1e36e63 Implement interactive garage UI with service-based client bridge
- replace placeholder garage interaction with real UI open flow
- add catalog/session/UI bridge services for hydrate, sync, store, and retrieve actions
- migrate garage web UI bundle to new app shell/runtime structure
- align org/store function naming with shared init and UI bridge patterns
2026-03-14 03:06:18 -05:00
Jacob Schmidt
e15d4b3066 Introduce shared web UI runtime and migrate org/store bridges
- add common ForgeWebUI runtime, site loader, and SQF WebUI bridge base declarations
- migrate org and store web UIs to src-driven bundles and new bridge/bootstrap flow
- update addon configs/prep hooks and document the shared CT_WEBBROWSER framework
2026-03-14 00:40:34 -05:00
Jacob Schmidt
6dda184d54 Wire store checkout flow across client and server
- Add checkout request/response bridge and workspace re-hydration in store UI
- Implement server-side checkout stores for charging bank/cash and granting locker/VA items
- Normalize catalog/cart payload categories and fix locker VA sync event naming
2026-03-12 21:44:19 -05:00
Jacob Schmidt
9771e375b6 Add org credit lines and multi-source store checkout state
- Wire org portal credit-line requests/responses through SQF bridge and UI events
- Sync `creditLines` in org payloads and refresh portal state after org sync
- Add store payment sources (cash, bank, org funds, credit line) and expose selection in cart UI
- Scaffold server-side store addon initialization/config files
2026-03-12 06:36:24 -05:00
Jacob Schmidt
d178e39164 Refactor client UI stores and normalize docs formatting
- Rework org and store UI state modules (rename/move store/getter files, add runtime and bridge wiring)
- Update store UI components and page structure (navbar/cart split, new StoreView flow)
- Apply broad markdown/YAML/HTML/CSS/JS formatting cleanup across docs, templates, and workflows
2026-03-10 19:13:30 -05:00
Jacob Schmidt
9cd7278746 Add org leave/disband bridge flow across client and server
- Introduce `OrgUIBridge` to centralize UI event/request/response handling
- Add leave and disband org requests with server handlers and client bridge events
- Enforce portal permissions for leaving/disbanding and protect owner/self from member removal
2026-03-09 23:06:26 -05:00
Jacob Schmidt
6eb6ac79d1 Revamp UI chrome and add notification sound alerts
- Add desktop-style title bar shell and viewport locking for bank/org UIs
- Redesign notification HUD visuals and behavior (timers, persistence, exposed JS API)
- Register and play a new notification sound via `CfgSounds` on client events
2026-03-09 20:59:02 -05:00
Jacob Schmidt
57267b79b6 feat: Rework org data and UI 2026-03-08 10:17:32 -05:00
Jacob Schmidt
e0e6121a5c Refactor org app structure and portal interactions 2026-03-07 19:54:17 -06:00
Jacob Schmidt
cdfc8dda80 Align org UI with live org data 2026-03-07 15:23:01 -06:00
Jacob Schmidt
964e839625 Removed old zipped _site 2026-03-07 13:21:49 -06:00
Jacob Schmidt
aad0fc61c4 Refactor org UI into single app and addon site 2026-03-07 13:20:43 -06:00
Jacob Schmidt
096418cc78 chore: refactor store and class initialization across addons
Co-Authored-By: Warp <agent@warp.dev>
2026-02-13 19:09:58 -06:00
Jacob Schmidt
827d1eb698 feat: Introduce initial class and store definitions for actor, bank, garage, locker, organization, and virtual armory/garage systems. 2026-01-31 19:30:34 -06:00
Jacob Schmidt
93b2383b2c feat: Add UI event handling for bank and organization modules to manage web browser interactions and data synchronization. 2026-01-30 20:25:02 -06:00
Jacob Schmidt
aef7f9ae48 feat: Implement core game systems for actor, garage, organization, bank, locker, and notifications with client-side UI and server-side data stores. 2026-01-30 20:19:29 -06:00
Jacob Schmidt
9c09976ef2 feat: Initialize core client and server systems for actor, bank, garage, locker, and notifications, including UI components and data models. 2026-01-28 20:07:24 -06:00
Jacob Schmidt
61a9741dc0 Refactor Store system to use BaseStore and update Actor/Org initialization 2026-01-10 15:42:33 -06:00
Jacob Schmidt
ebfe77a340 feat: implement complete Forge framework with Rust/Redis backend and Arma 3 integration
Implemented features:
- High-performance Rust extension with Redis persistence
- Actor/player management with loadout, position, and state tracking
- Banking system with deposit, withdraw, and transfer operations
- Physical and virtual garage/locker systems for vehicle and equipment storage
- Organization management with member tracking and permissions
- Client-side UI with React-like state management
- Server-side event-driven architecture with CBA Events
- Security: Self-transfer prevention at multiple layers
- Logging system with per-module log files
- ICOM module for inter-server communication

Co-Authored-By: Warp <agent@warp.dev>
2026-01-04 12:52:15 -06:00
Jacob Schmidt
7ce6c0bcad Initial commit 2025-11-26 18:33:09 -06:00