5 Commits

Author SHA1 Message Date
Jacob Schmidt
ee7d1603ef feat(garage): add refuel and repair service requests
- Implemented requestRefuel and requestRepair functions in bridge.js to handle vehicle service requests.
- Updated AppShell.js to include buttons for refueling and repairing nearby vehicles, with appropriate state management.
- Added requestRefuelSelected and requestRepairSelected actions in events.js to validate and process service requests.
- Enhanced economy README and usage guides to document new refuel and repair service functionalities.
- Introduced server-side handling for refuel requests in FEconomyStore, ensuring organization billing and fuel management.
2026-04-18 14:09:14 -05:00
Jacob Schmidt
8117e6ffa6 feat(economy): Enhance economy system with service charges and medical billing
- Expanded README.md to detail economy addon functionalities including refueling, medical services, and service charges.
- Updated XEH_PREP.hpp to include initSEconomyStore preparation.
- Modified XEH_postInit.sqf to ensure MEconomyStore initializes only if not nil.
- Adjusted XEH_preInit.sqf to initialize SEconomyStore correctly.
- Updated config.cpp to include forge_server_common as a required addon.
- Enhanced fnc_initFEconomyStore.sqf to manage fuel refueling sessions and organization charges.
- Improved fnc_initMEconomyStore.sqf to handle medical billing and fallback to organization funds.
- Created fnc_initSEconomyStore.sqf for organization-funded service charges and repairs.
- Updated org.rs and org.rs service layer to support member debt recording and organization fund charging.
- Added ECONOMY_USAGE_GUIDE.md for comprehensive documentation on economy functionalities.
- Updated MODULE_REFERENCE.md and README.md to include links to the new economy guide.
2026-04-18 13:37:09 -05:00
Jacob Schmidt
aef7f9ae48 feat: Implement core game systems for actor, garage, organization, bank, locker, and notifications with client-side UI and server-side data stores. 2026-01-30 20:19:29 -06:00
Jacob Schmidt
61a9741dc0 Refactor Store system to use BaseStore and update Actor/Org initialization 2026-01-10 15:42:33 -06:00
Jacob Schmidt
ebfe77a340 feat: implement complete Forge framework with Rust/Redis backend and Arma 3 integration
Implemented features:
- High-performance Rust extension with Redis persistence
- Actor/player management with loadout, position, and state tracking
- Banking system with deposit, withdraw, and transfer operations
- Physical and virtual garage/locker systems for vehicle and equipment storage
- Organization management with member tracking and permissions
- Client-side UI with React-like state management
- Server-side event-driven architecture with CBA Events
- Security: Self-transfer prevention at multiple layers
- Logging system with per-module log files
- ICOM module for inter-server communication

Co-Authored-By: Warp <agent@warp.dev>
2026-01-04 12:52:15 -06:00