#include "..\script_component.hpp" /* * Compatibility adapter for the object-style defuse task implementation. */ params [ ["_taskID", "", [""]], ["_limitFail", -1, [0]], ["_limitSuccess", -1, [0]], ["_companyFunds", 0, [0]], ["_ratingFail", 0, [0]], ["_ratingSuccess", 0, [0]], ["_endSuccess", false, [false]], ["_endFail", false, [false]], ["_equipmentRewards", [], [[]]], ["_supplyRewards", [], [[]]], ["_weaponRewards", [], [[]]], ["_vehicleRewards", [], [[]]], ["_specialRewards", [], [[]]] ]; private _taskParams = createHashMapFromArray [ ["limitFail", _limitFail], ["limitSuccess", _limitSuccess], ["funds", _companyFunds], ["ratingFail", _ratingFail], ["ratingSuccess", _ratingSuccess], ["endSuccess", _endSuccess], ["endFail", _endFail], ["useTaskStore", true] ]; if (_equipmentRewards isNotEqualTo []) then { _taskParams set ["equipment", _equipmentRewards]; }; if (_supplyRewards isNotEqualTo []) then { _taskParams set ["supplies", _supplyRewards]; }; if (_weaponRewards isNotEqualTo []) then { _taskParams set ["weapons", _weaponRewards]; }; if (_vehicleRewards isNotEqualTo []) then { _taskParams set ["vehicles", _vehicleRewards]; }; if (_specialRewards isNotEqualTo []) then { _taskParams set ["special", _specialRewards]; }; private _task = createHashMapObject [ GVAR(DefuseTaskBaseClass), [ _taskID, createHashMapFromArray [ ["ieds", GVAR(TaskStore) call ["getTaskEntities", ["ieds", _taskID]]], ["protected", GVAR(TaskStore) call ["getTaskEntities", ["entities", _taskID]]] ], _taskParams ] ]; _task call ["runLoop", []];