/* * Optional faction-to-unit template map. * * Current behavior: * - Enemy unit pools are primarily built from CfgGroups/CfgVehicles through * forge_pmc_fnc_getEnemyFactionUnitPool. * - This config is a template for deterministic per-faction unit pools if the * automatic faction lookup is not specific enough for a server/modpack. * * To enable this map, wire it into forge_pmc_fnc_getEnemyFactionUnitPool or the * generator spawn path before falling back to config traversal. */ class CfgFactionUnitMap { /* * Mapping key should match the selected faction classname from * CfgEnemyFactions.Options[].faction, such as "IND_G_F". */ class IND_G_F { /* * Unit template fields: * - vehicle: unit classname to spawn. * - rank: Arma rank string applied after spawn. * - position[]: base local offset from the generated mission position. * * Generators may add small random jitter to the position offset. */ class Units { class Unit0 { vehicle = "Ind_G_Unit1_F"; rank = "SERGEANT"; position[] = {0,0,0}; }; }; }; };