/* * Mission lobby fallback params. * * The startup setup UI now discovers selectable factions dynamically from the * active modset. Params remain intentionally static because Arma evaluates * them before mission runtime scripts can scan loaded factions. If the setup UI * is cancelled or never opened, these values provide the default fallback. */ class Params { class enemyFaction { title = "Enemy Faction"; values[] = {0,1,2,3,4,5,6,7,8,9,10}; texts[] = { "CSAT", "CSAT (Pacific)", "Spetnaz", "SFIA (OPFOR)", "Tura (OPFOR)", "AAF", "FIA", "LDF", "Syndikat", "Looters", "Tura (Independent)" }; default = 6; }; class maxConcurrentMissions { title = "Max Concurrent Missions"; values[] = {1,2,3,4,5}; default = 3; }; class missionInterval { title = "Mission Interval (seconds)"; values[] = {60,120,300,600,900}; default = 300; }; class moneyMin { title = "Money Min"; values[] = {0,10000,25000,40000}; default = 25000; }; class moneyMax { title = "Money Max"; values[] = {20000,40000,60000,80000,120000}; default = 60000; }; class reputationMin { title = "Reputation Min"; values[] = {0,2,4,6,8,10}; default = 6; }; class reputationMax { title = "Reputation Max"; values[] = {10,12,14,18,22,30}; default = 14; }; class penaltyMin { title = "Penalty Min"; values[] = {-20,-16,-12,-8,-6,-4,-3}; default = -8; }; class penaltyMax { title = "Penalty Max"; values[] = {-20,-16,-12,-8,-6,-4,-3}; default = -3; }; class timeLimitMin { title = "Time Limit Min (seconds)"; values[] = {300,600,900,1200,1800}; default = 900; }; class timeLimitMax { title = "Time Limit Max (seconds)"; values[] = {600,900,1800,2400,3600}; default = 1800; }; };