# Forge Server API Reference The Forge server extension exposes domain-oriented commands through `callExtension`. Persistent data is stored through the configured SurrealDB connection and schema modules. ## Core Commands ```sqf "forge_server" callExtension ["version", []]; "forge_server" callExtension ["status", []]; "forge_server" callExtension ["surreal:status", []]; ``` `status` and `surreal:status` return `initializing`, `connected`, or `failed`. ## Domain Commands Game systems should call the domain APIs instead of raw database operations: - `actor:*` - `bank:*` - `garage:*` - `locker:*` - `org:*` - `phone:*` - `store:*` - `task:*` - `cad:*` - `owned:garage:*` - `owned:locker:*` - `transport:*` Large request and response payloads are routed through the transport layer when needed by `forge_server_addons_extension_fnc_extCall`. ## Module Guides - [Actor](/server-modules/actor) - [Bank](/server-modules/bank) - [CAD](/server-modules/cad) - [Garage](/server-modules/garage) - [Locker](/server-modules/locker) - [Organization](/server-modules/organization) - [Owned Storage](/server-modules/owned-storage) - [Phone](/server-modules/phone) - [Store](/server-modules/store) - [Task](/server-modules/task)