# Forge Client Forge Client contains the Arma client-side addons for Forge. It owns player UI, browser bridges, client repositories, local event handling, and client-to-server CBA RPC requests. The client mod pairs with `arma/server`: client addons collect player input and render state, while server addons and the Rust extension own authoritative state and persistence. ## Requirements - CBA A3 - ACE3 for features that use ACE interactions, arsenal, spectator, or medical integrations - Forge Server running the matching server-side addons ## Addons - `main`: shared client mod config and macros - `common`: shared browser UI bridge helpers - `actor`: player interaction menu and actor repository - `bank`: banking UI and account request bridge - `cad`: map/CAD UI for dispatch, groups, tasks, and support requests - `garage`: vehicle storage and virtual garage UI - `locker`: locker and virtual arsenal repositories - `notifications`: notification HUD and sounds - `org`: organization portal UI - `phone`: phone, contacts, messages, and email UI - `store`: storefront catalog and checkout UI ## UI Pattern Most feature UIs use an Arma display with a `CT_WEBBROWSER` control. JavaScript sends JSON events through A3API, SQF handles them in `fnc_handleUIEvents.sqf`, and response events are sent back into the browser with `ctrlWebBrowserAction ["ExecJS", ...]`. Client repositories cache the most recent state for display only. Server addons and the extension remain authoritative. ## Documentation - [Root client usage guide](../../docs/CLIENT_USAGE_GUIDE.md) - [Client docs](./docs/README.md) - [Common web UI framework notes](./addons/common/WEB_UI_FRAMEWORK.md) - [CAD map integration notes](./addons/cad/MAP_README.md) ## License Forge Client is licensed under [APL-SA](./LICENSE.md).