#include "..\script_component.hpp" /* * Object-style destroy task class. */ #pragma hemtt ignore_variables ["_self"] GVAR(DestroyTaskBaseClass) = createHashMapFromArray [ ["#base", GVAR(TaskInstanceBaseClass)], ["#type", "DestroyTaskBaseClass"], ["#create", compileFinal { params [ ["_taskID", "", [""]], ["_entities", createHashMap, [createHashMap]], ["_taskParams", createHashMap, [createHashMap]] ]; _self call ["initializeBaseState", [_taskID, "destroy", _entities, _taskParams]]; private _targets = +(_entities getOrDefault ["targets", []]); private _requiredDestroyed = _taskParams getOrDefault ["limitSuccess", -1]; if (_requiredDestroyed < 0) then { _requiredDestroyed = count _targets; }; _self set ["targets", _targets]; _self set ["requiredDestroyed", _requiredDestroyed]; _self set ["timeLimit", _taskParams getOrDefault ["timeLimit", 0]]; _self set ["useTaskStore", _taskParams getOrDefault ["useTaskStore", false]]; _self call ["registerInstance", []]; }], ["#delete", compileFinal { _self call ["unregisterInstance", []]; }], ["refreshEntitiesFromStore", compileFinal { private _taskID = _self getOrDefault ["taskID", ""]; if (_taskID isEqualTo "" || { !(_self getOrDefault ["useTaskStore", false]) }) exitWith { false }; private _targets = GVAR(TaskStore) call ["getTaskEntities", ["targets", _taskID]]; _self set ["targets", _targets]; true }], ["trackParticipants", compileFinal { private _taskID = _self getOrDefault ["taskID", ""]; if (_taskID isEqualTo "" || { !(_self getOrDefault ["useTaskStore", false]) }) exitWith { false }; GVAR(TaskStore) call ["trackParticipants", [_taskID, _self getOrDefault ["targets", []], "", 300]]; true }], ["waitForRequiredEntities", compileFinal { if (_self getOrDefault ["useTaskStore", false]) then { waitUntil { sleep 1; _self call ["refreshEntitiesFromStore", []]; _self call ["trackParticipants", []]; count (_self getOrDefault ["targets", []]) > 0 }; } else { waitUntil { sleep 1; count (_self getOrDefault ["targets", []]) > 0 }; }; private _targets = _self getOrDefault ["targets", []]; private _taskParams = _self getOrDefault ["taskParams", createHashMap]; private _requiredDestroyed = _taskParams getOrDefault ["limitSuccess", -1]; if (_requiredDestroyed < 0) then { _requiredDestroyed = count _targets; }; _self set ["requiredDestroyed", _requiredDestroyed]; true }], ["waitForAssignmentIfTimed", compileFinal { private _timeLimit = _self getOrDefault ["timeLimit", 0]; private _taskID = _self getOrDefault ["taskID", ""]; if (_timeLimit <= 0 || { _taskID isEqualTo "" } || { !(_self getOrDefault ["useTaskStore", false]) }) exitWith { true }; waitUntil { sleep 1; GVAR(TaskStore) call ["isTaskAccepted", [_taskID]] }; true }], ["countDestroyedTargets", compileFinal { private _targets = _self getOrDefault ["targets", []]; { !alive _x } count _targets }], ["tick", compileFinal { private _startedAt = _self getOrDefault ["startedAt", -1]; private _timeLimit = _self getOrDefault ["timeLimit", 0]; private _destroyed = _self call ["countDestroyedTargets", []]; private _requiredDestroyed = _self getOrDefault ["requiredDestroyed", 0]; private _timeExpired = false; if (_timeLimit > 0 && { _startedAt >= 0 }) then { _timeExpired = (serverTime - _startedAt) >= _timeLimit; }; createHashMapFromArray [ ["destroyed", _destroyed], ["requiredDestroyed", _requiredDestroyed], ["timeExpired", _timeExpired], ["shouldFail", _timeExpired && { _destroyed < _requiredDestroyed }], ["shouldSucceed", _destroyed >= _requiredDestroyed] ] }], ["handleFailureOutcome", compileFinal { private _taskID = _self getOrDefault ["taskID", ""]; private _targets = _self getOrDefault ["targets", []]; private _rewardData = _self getOrDefault ["rewardData", createHashMap]; private _ratingFail = _rewardData getOrDefault ["ratingFail", 0]; private _endFail = (_self getOrDefault ["taskParams", createHashMap]) getOrDefault ["endFail", false]; { deleteVehicle _x } forEach _targets; if (_self getOrDefault ["useTaskStore", false]) then { [_taskID, "FAILED"] call BFUNC(taskSetState); GVAR(TaskStore) call ["setTaskStatus", [_taskID, "failed"]]; sleep 1; GVAR(TaskStore) call ["notifyParticipants", [_taskID, "warning", "Tasks", format ["Task failed: %1 reputation", _ratingFail]]]; GVAR(TaskStore) call ["applyRatingOutcome", [_taskID, _ratingFail]]; GVAR(TaskStore) call ["clearTask", [_taskID]]; }; if (_endFail) then { "EveryoneLost" call BFUNC(endMissionServer); }; true }], ["handleSuccessOutcome", compileFinal { private _taskID = _self getOrDefault ["taskID", ""]; private _targets = _self getOrDefault ["targets", []]; private _rewardData = _self getOrDefault ["rewardData", createHashMap]; private _ratingSuccess = _rewardData getOrDefault ["ratingSuccess", 0]; private _funds = _rewardData getOrDefault ["funds", 0]; private _endSuccess = (_self getOrDefault ["taskParams", createHashMap]) getOrDefault ["endSuccess", false]; { deleteVehicle _x } forEach _targets; if (_self getOrDefault ["useTaskStore", false]) then { [_taskID, _rewardData] call FUNC(handleTaskRewards); [_taskID, "SUCCEEDED"] call BFUNC(taskSetState); GVAR(TaskStore) call ["setTaskStatus", [_taskID, "succeeded"]]; sleep 1; GVAR(TaskStore) call ["notifyParticipants", [_taskID, "success", "Tasks", format ["Task completed: %1 reputation, $%2 funds", _ratingSuccess, [_funds] call EFUNC(common,formatNumber)]]]; GVAR(TaskStore) call ["applyRatingOutcome", [_taskID, _ratingSuccess]]; GVAR(TaskStore) call ["clearTask", [_taskID]]; }; if (_endSuccess) then { "EveryoneWon" call BFUNC(endMissionServer); }; true }], ["runLoop", compileFinal { _self call ["waitForRequiredEntities", []]; _self call ["waitForAssignmentIfTimed", []]; _self call ["markActive", []]; while { (_self call ["getStatus", []]) isEqualTo "active" } do { _self call ["trackParticipants", []]; private _snapshot = _self call ["tick", []]; if (_snapshot getOrDefault ["shouldFail", false]) exitWith { _self call ["markFailed", ["Destroy fail conditions met.", _snapshot]]; }; if (_snapshot getOrDefault ["shouldSucceed", false]) exitWith { _self call ["markSucceeded", [_snapshot]]; }; sleep 1; }; if ((_self call ["getStatus", []]) isEqualTo "failed") then { _self call ["handleFailureOutcome", []]; } else { _self call ["handleSuccessOutcome", []]; }; _self call ["cleanup", []]; true }] ];