use arma_rs::CallContext; pub fn resolve_uid(uid: &str, call_context: &CallContext) -> Option { if !uid.is_empty() && uid != "_SP_PLAYER_" { return Some(uid.to_string()); } match call_context.caller() { arma_rs::Caller::Steam(steam_id) => Some(steam_id.to_string()), arma_rs::Caller::Unknown => None, } }