#include "script_component.hpp" if (isNil QGVAR(MissionSetupRepository)) then { call FUNC(initRepository); }; [CRPC(mission_setup,openMissionSetup), { diag_log "[FORGE:Client:MissionSetup] Received server open request."; [] call FUNC(openUI); }] call CFUNC(addEventHandler); [{ GETVAR(player,FORGE_isLoaded,false) }, { diag_log format [ "[FORGE:Client:MissionSetup] Requesting mission setup open. Player=%1 VarName=%2", player, vehicleVarName player ]; [SRPC(task,requestOpenMissionSetup), [player]] call CFUNC(serverEvent); }] call CFUNC(waitUntilAndExecute);