# FORGE Shared Mod Shared client/server config classes for FORGE missions. This HEMTT project builds to `@forge_mod`. Load `@forge_mod` on both clients and servers. Server runtime systems remain in `@forge_server`, and player-facing UI remains in `@forge_client`. ## Addons - `forge_mod_common`: shared vehicle/config definitions, including `forge_bodyBag`. - `forge_mod_task`: Forge Eden task module classes used by missions. The module config points at server-side task functions, but those functions are still provided by `@forge_server`. Mission `requiredAddons` should reference `forge_mod_*` packages for shared classes. Clients should never need `@forge_server` just to load or edit a Forge mission.