#include "script_component.hpp" PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; // private _category = [QUOTE(MOD_NAME), LLSTRING(displayName)]; // #include "initSettings.inc.sqf" // #include "initKeybinds.inc.sqf" GVAR(Cars) = []; GVAR(Armor) = []; GVAR(Helis) = []; GVAR(Planes) = []; GVAR(Naval) = []; GVAR(Other) = [];