#include "..\script_component.hpp" /* * File: fnc_initActionService.sqf * Author: IDSolutions * Date: 2026-03-27 * Public: No * * Description: * Initializes the garage action service for retrieve and store world actions. * * Arguments: * None * * Return Value: * Garage action service object [HASHMAP OBJECT] * * Example: * call forge_client_garage_fnc_initActionService; */ #pragma hemtt ignore_variables ["_self"] GVAR(GarageActionServiceBaseClass) = compileFinal createHashMapFromArray [ ["#type", "GarageActionServiceBaseClass"], ["#create", compileFinal { _self set ["pendingStoreVehicle", objNull]; _self set ["pendingRetrieve", createHashMap]; }], ["handleRetrieveRequest", compileFinal { params [["_data", createHashMap, [createHashMap]]]; private _plate = _data getOrDefault ["plate", ""]; if (_plate isEqualTo "") exitWith { GVAR(GarageUIBridge) call ["sendEvent", ["garage::retrieve::failure", createHashMapFromArray [["message", "Select a stored vehicle to retrieve."]]]]; }; private _garageMap = if (isNil QGVAR(GarageRepository)) then { createHashMap } else { GVAR(GarageRepository) call ["getState", []] }; private _vehicleData = _garageMap getOrDefault [_plate, createHashMap]; if (_vehicleData isEqualTo createHashMap) exitWith { GVAR(GarageUIBridge) call ["sendEvent", ["garage::retrieve::failure", createHashMapFromArray [["message", "Stored vehicle record could not be found."]]]]; }; private _context = GVAR(GarageContextService) call ["getContext", []]; private _spawnPosition = _context getOrDefault ["spawnPosition", getPosATL player]; private _spawnHeading = _context getOrDefault ["spawnHeading", getDir player]; private _spawnRadius = _context getOrDefault ["spawnRadius", 6]; private _blockingVehicles = []; { _blockingVehicles pushBackUnique _x; } forEach (_spawnPosition nearEntities [["Car", "Tank", "Air", "Ship"], _spawnRadius]); { _blockingVehicles pushBackUnique _x; } forEach (nearestObjects [_spawnPosition, ["Car", "Tank", "Air", "Ship"], _spawnRadius]); if (_blockingVehicles isNotEqualTo []) exitWith { GVAR(GarageUIBridge) call ["sendEvent", ["garage::retrieve::failure", createHashMapFromArray [["message", "The garage spawn area is blocked."]]]]; }; private _className = _vehicleData getOrDefault ["classname", ""]; if (_className isEqualTo "") exitWith { GVAR(GarageUIBridge) call ["sendEvent", ["garage::retrieve::failure", createHashMapFromArray [["message", "Stored vehicle record is missing a classname."]]]]; }; private _vehicle = createVehicle [_className, _spawnPosition, [], 0, "CAN_COLLIDE"]; _vehicle setDir _spawnHeading; _vehicle setFuel (_vehicleData getOrDefault ["fuel", 0]); _vehicle setDamage (_vehicleData getOrDefault ["damage", 0]); private _hitPoints = _vehicleData getOrDefault ["hit_points", createHashMap]; private _hitPointNames = _hitPoints getOrDefault ["names", []]; private _hitPointValues = _hitPoints getOrDefault ["values", []]; for "_index" from 0 to ((count _hitPointNames) - 1) do { _vehicle setHitPointDamage [_hitPointNames param [_index, ""], _hitPointValues param [_index, 0]]; }; _vehicle setVariable ["forge_garage_plate", _plate, true]; _vehicle setVariable ["forge_garage_owner_uid", getPlayerUID player, true]; _self set ["pendingRetrieve", createHashMapFromArray [["plate", _plate], ["vehicle", _vehicle]]]; [SRPC(garage,requestRetrieveVehicle), [getPlayerUID player, _plate]] call CFUNC(serverEvent); }], ["handleStoreRequest", compileFinal { params [["_data", createHashMap, [createHashMap]]]; private _netId = _data getOrDefault ["netId", ""]; if (_netId isEqualTo "") exitWith { GVAR(GarageUIBridge) call ["sendEvent", ["garage::store::failure", createHashMapFromArray [["message", "Select a nearby vehicle to store."]]]]; }; private _vehicle = objectFromNetId _netId; if (isNull _vehicle) exitWith { GVAR(GarageUIBridge) call ["sendEvent", ["garage::store::failure", createHashMapFromArray [["message", "The selected vehicle is no longer available."]]]]; }; if (crew _vehicle isNotEqualTo []) exitWith { GVAR(GarageUIBridge) call ["sendEvent", ["garage::store::failure", createHashMapFromArray [["message", "All crew must exit the vehicle before storing it."]]]]; }; private _rawHitPoints = getAllHitPointsDamage _vehicle; private _hitPointsJson = toJSON (createHashMapFromArray [["names", _rawHitPoints param [0, []]], ["selections", _rawHitPoints param [1, []]], ["values", _rawHitPoints param [2, []]]]); _self set ["pendingStoreVehicle", _vehicle]; [SRPC(garage,requestStoreVehicle), [getPlayerUID player, typeOf _vehicle, fuel _vehicle, damage _vehicle, _hitPointsJson]] call CFUNC(serverEvent); }], ["handleActionResponse", compileFinal { params [["_payload", createHashMap, [createHashMap]]]; private _action = _payload getOrDefault ["action", ""]; private _success = _payload getOrDefault ["success", false]; private _message = _payload getOrDefault ["message", "Garage action failed."]; switch (_action) do { case "retrieve": { private _pendingRetrieve = _self getOrDefault ["pendingRetrieve", createHashMap]; private _vehicle = _pendingRetrieve getOrDefault ["vehicle", objNull]; if (!_success && { !isNull _vehicle }) then { deleteVehicle _vehicle; }; _self set ["pendingRetrieve", createHashMap]; GVAR(GarageUIBridge) call ["sendEvent", [[ "garage::retrieve::failure", "garage::retrieve::success" ] select _success, createHashMapFromArray [["message", _message]]]]; }; case "store": { private _vehicle = _self getOrDefault ["pendingStoreVehicle", objNull]; if (_success && { !isNull _vehicle }) then { deleteVehicle _vehicle; }; _self set ["pendingStoreVehicle", objNull]; GVAR(GarageUIBridge) call ["sendEvent", [[ "garage::store::failure", "garage::store::success" ] select _success, createHashMapFromArray [["message", _message]]]]; }; }; [] spawn { sleep 0.05; if !(isNil QGVAR(GarageUIBridge)) then { GVAR(GarageUIBridge) call ["refreshGarage", []]; }; }; }] ]; GVAR(GarageActionService) = createHashMapObject [GVAR(GarageActionServiceBaseClass)]; GVAR(GarageActionService)