#include "..\script_component.hpp" /* * File: fnc_initVAStore.sqf * Author: IDSolutions * Date: 2025-12-17 * Last Update: 2026-04-01 * Public: No * * Description: * Initializes the Virtual Arsenal store for managing player arsenal unlocks. * Virtual arsenal hot state is owned by the extension; SQF acts as a thin bridge. * * Arguments: * None * * Return Value: * VA store object [HASHMAP OBJECT] * * Example: * call forge_server_locker_fnc_initVAStore */ #pragma hemtt ignore_variables ["_self"] GVAR(VArsenalModel) = compileFinal createHashMapObject [[ ["#type", "VArsenalModel"], ["defaults", compileFinal { private _vArsenal = createHashMap; _vArsenal set ["backpacks", ["B_AssaultPack_rgr"]]; _vArsenal set ["items", ["FirstAidKit", "G_Combat", "H_Cap_blk_ION", "H_HelmetB", "ItemCompass", "ItemGPS", "ItemMap", "ItemRadio", "ItemWatch", "U_IG_Guerrilla_6_1", "V_TacVest_oli", "ACE_EarPlugs"]]; _vArsenal set ["magazines", ["16Rnd_9x21_Mag", "30Rnd_65x39_caseless_black_mag", "Chemlight_blue", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "HandGrenade", "SmokeShell", "SmokeShellBlue", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellPurple", "SmokeShellRed", "SmokeShellYellow"]]; _vArsenal set ["weapons", ["arifle_MX_F", "hgun_P07_F"]]; _vArsenal }] ]]; GVAR(VABaseStore) = compileFinal createHashMapFromArray [ ["#base", EGVAR(common,BaseStore)], ["#type", "VABaseStore"], ["#create", compileFinal { ["INFO", "VArsenal Store Initialized!"] call EFUNC(common,log); }], ["callHotVArsenal", compileFinal { params [["_function", "", [""]], ["_arguments", [], [[]]]]; if (_function isEqualTo "") exitWith { createHashMap }; [_function, _arguments] call EFUNC(extension,extCall) params ["_result", "_isSuccess"]; if !(_isSuccess) exitWith { createHashMap }; if !(_result isEqualType "") exitWith { createHashMap }; if ((_result find "Error:") == 0) exitWith { ["ERROR", format ["VArsenal extension call '%1' failed: %2", _function, _result]] call EFUNC(common,log); createHashMap }; private _data = fromJSON _result; if !(_data isEqualType createHashMap) exitWith { createHashMap }; _data }], ["loadHotVArsenal", compileFinal { params [["_uid", "", [""]], ["_initialize", false, [false]]]; if (_uid isEqualTo "") exitWith { createHashMap }; private _command = ["owned:locker:hot:fetch", "owned:locker:hot:init"] select _initialize; _self call ["callHotVArsenal", [_command, [_uid]]] }], ["init", compileFinal { params [["_uid", "", [""]]]; private _player = [_uid] call EFUNC(common,getPlayer); if (isNull _player) exitWith { createHashMap }; private _arsenal = _self call ["loadHotVArsenal", [_uid, true]]; if (_arsenal isEqualTo createHashMap) then { _arsenal = GVAR(VArsenalModel) call ["defaults", []]; ["ERROR", format ["Failed to initialize virtual arsenal for %1! Using fallback virtual arsenal.", _uid]] call EFUNC(common,log); }; [CRPC(locker,responseInitVA), [_arsenal], _player] call CFUNC(targetEvent); _arsenal }], ["get", compileFinal { params [["_uid", "", [""]], ["_field", "", [""]]]; private _arsenal = _self call ["loadHotVArsenal", [_uid, false]]; if (_arsenal isEqualTo createHashMap) then { _arsenal = _self call ["loadHotVArsenal", [_uid, true]]; }; if (_field isEqualTo "") exitWith { _arsenal }; _arsenal getOrDefault [_field, []] }], ["override", compileFinal { params [ ["_uid", "", [""]], ["_data", createHashMap, [createHashMap]], ["_save", false, [false]] ]; if (_uid isEqualTo "") exitWith { createHashMap }; if !(_data isEqualType createHashMap) exitWith { createHashMap }; private _arsenal = _self call ["callHotVArsenal", ["owned:locker:hot:override", [_uid, toJSON _data]]]; if (_save && { _arsenal isNotEqualTo createHashMap }) then { private _savedArsenal = _self call ["callHotVArsenal", ["owned:locker:hot:save", [_uid]]]; if (_savedArsenal isNotEqualTo createHashMap) then { _arsenal = _savedArsenal; } else { _arsenal = createHashMap; }; }; _arsenal }], ["set", compileFinal { params [ ["_uid", "", [""]], ["_field", "", [""]], ["_value", nil, [[], "", 0, false, createHashMap]], ["_sync", false, [false]] ]; if (_uid isEqualTo "" || { _field isEqualTo "" }) exitWith { createHashMap }; private _arsenal = _self call ["get", [_uid, ""]]; if !(_arsenal isEqualType createHashMap) exitWith { createHashMap }; _arsenal set [_field, _value]; private _updatedArsenal = _self call ["override", [_uid, _arsenal, _sync]]; if !(_updatedArsenal isEqualType createHashMap) exitWith { createHashMap }; if (_updatedArsenal isEqualTo createHashMap) exitWith { createHashMap }; createHashMapFromArray [[_field, _updatedArsenal getOrDefault [_field, _value]]] }], ["mset", compileFinal { params [ ["_uid", "", [""]], ["_fieldValuePairs", createHashMap, [createHashMap]], ["_sync", false, [false]] ]; if (_uid isEqualTo "") exitWith { createHashMap }; if !(_fieldValuePairs isEqualType createHashMap) exitWith { createHashMap }; private _arsenal = _self call ["get", [_uid, ""]]; if !(_arsenal isEqualType createHashMap) exitWith { createHashMap }; { _arsenal set [_x, _y]; } forEach _fieldValuePairs; private _updatedArsenal = _self call ["override", [_uid, _arsenal, _sync]]; if !(_updatedArsenal isEqualType createHashMap) exitWith { createHashMap }; if (_updatedArsenal isEqualTo createHashMap) exitWith { createHashMap }; +_fieldValuePairs }], ["save", compileFinal { params [["_uid", "", [""]]]; if (_uid isEqualTo "") exitWith { createHashMap }; _self call ["callHotVArsenal", ["owned:locker:hot:save", [_uid]]] }], ["remove", compileFinal { params [["_uid", "", [""]]]; if (_uid isEqualTo "") exitWith { false }; ["owned:locker:hot:remove", [_uid]] call EFUNC(extension,extCall) params ["_result", "_isSuccess"]; _isSuccess && { _result isEqualTo "OK" } }], ["unlockItems", compileFinal { params [["_uid", "", [""]], ["_items", [], [[]]], ["_commit", false, [false]]]; private _result = createHashMapFromArray [ ["success", false], ["message", "VA unlock failed."], ["patch", createHashMap], ["arsenal", createHashMap] ]; private _arsenal = +(_self call ["get", [_uid, ""]]); if (_arsenal isEqualTo createHashMap) then { _arsenal = GVAR(VArsenalModel) call ["defaults", []]; }; private _patch = createHashMap; private _categoriesToSync = []; { private _item = _x; private _className = _item getOrDefault ["classname", ""]; private _category = toLowerANSI (_item getOrDefault ["category", ""]); private _arsenalCategory = switch (_category) do { case "item": { "items" }; case "weapon": { "weapons" }; case "magazine": { "magazines" }; case "backpack": { "backpacks" }; default { "items" }; }; private _categoryUnlocks = +(_arsenal getOrDefault [_arsenalCategory, []]); _categoryUnlocks pushBackUnique _className; _arsenal set [_arsenalCategory, _categoryUnlocks]; _categoriesToSync pushBackUnique _arsenalCategory; } forEach _items; { private _category = _x; private _categoryUnlocks = _arsenal getOrDefault [_category, []]; _patch set [_category, _categoryUnlocks]; } forEach _categoriesToSync; if (_commit) then { private _savedArsenal = _self call ["override", [_uid, _arsenal, false]]; if !(_savedArsenal isEqualType createHashMap) exitWith { _result set ["message", "Virtual arsenal cache update returned invalid data."]; _result }; if (_savedArsenal isEqualTo createHashMap) exitWith { _result set ["message", "Failed to update virtual arsenal cache."]; _result }; _arsenal = _savedArsenal; }; _result set ["success", true]; _result set ["message", ""]; _result set ["patch", _patch]; _result set ["arsenal", _arsenal]; _result }] ]; GVAR(VAStore) = createHashMapObject [GVAR(VABaseStore)]; GVAR(VAStore)