forge/arma/server/addons/task/functions/fnc_makeShooter.sqf
2026-05-23 09:23:12 -05:00

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#include "..\script_component.hpp"
/*
* Assigns an AI unit to a task as a shooter.
*
* Public compatibility adapter around ShooterEntityController.
*/
params [["_entity", objNull, [objNull, grpNull]], ["_taskID", "", [""]]];
if (isNull _entity) exitWith { ["ERROR", "Attempt to create entity from null object"] call EFUNC(common,log); false };
if (_taskID isEqualTo "") exitWith { ["ERROR", "No task ID provided for entity"] call EFUNC(common,log); false };
["INFO", format ["Make Shooter: %1", _this]] call EFUNC(common,log);
private _controller = createHashMapObject [
GVAR(ShooterEntityController),
[_taskID, _entity, createHashMap]
];
_controller call ["registerTaskEntity", ["shooters"]]