97 lines
3.7 KiB
Plaintext
97 lines
3.7 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* File: fnc_initVAStore.sqf
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* Author: IDSolutions
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* Date: 2025-12-17
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* Last Update: 2026-02-13
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* Public: No
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*
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* Description:
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* Initializes the Virtual Arsenal store for managing player arsenal unlocks.
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* Provides methods for syncing, saving, and applying virtual items to BIS Arsenal.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* VA store object [HASHMAP OBJECT]
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*
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* Example:
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* call forge_server_locker_fnc_initVAStore
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*/
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#pragma hemtt ignore_variables ["_self"]
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GVAR(VArsenalModel) = compileFinal createHashMapObject [[
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["#type", "VArsenalModel"],
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["defaults", compileFinal {
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private _vArsenal = createHashMap;
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_vArsenal set ["backpacks", ["B_AssaultPack_rgr"]];
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_vArsenal set ["items", ["FirstAidKit", "G_Combat", "H_Cap_blk_ION", "H_HelmetB", "ItemCompass", "ItemGPS", "ItemMap", "ItemRadio", "ItemWatch", "U_IG_Guerrilla_6_1", "V_TacVest_oli"]];
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_vArsenal set ["magazines", ["16Rnd_9x21_Mag", "30Rnd_65x39_caseless_black_mag", "Chemlight_blue", "Chemlight_green", "Chemlight_red", "Chemlight_yellow", "HandGrenade", "SmokeShell", "SmokeShellBlue", "SmokeShellGreen", "SmokeShellOrange", "SmokeShellPurple", "SmokeShellRed", "SmokeShellYellow"]];
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_vArsenal set ["weapons", ["arifle_MX_F", "hgun_P07_F"]];
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_vArsenal
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}]
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]];
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GVAR(VABaseStore) = compileFinal createHashMapFromArray [
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["#base", EGVAR(common,BaseStore)],
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["#type", "VABaseStore"],
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["#create", compileFinal {
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GVAR(VARegistry) = createHashMap;
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["INFO", "VArsenal Store Initialized!"] call EFUNC(common,log);
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}],
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["init", compileFinal {
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params [["_uid", "", [""]]];
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private _player = [_uid] call EFUNC(common,getPlayer);
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private _cached = GVAR(VARegistry) getOrDefault [_uid, nil];
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if !(isNil { _cached }) exitWith {
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[CRPC(locker,responseInitVA), [_cached], _player] call CFUNC(targetEvent);
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_cached
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};
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["owned:locker:exists", [_uid]] call EFUNC(extension,extCall) params ["_result", "_isSuccess"];
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if !(_isSuccess) exitWith {
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["ERROR", format ["Failed to check if virtual arsenal %1 exists! Using fallback virtual arsenal.", _uid]] call EFUNC(common,log);
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private _fallbackVArsenal = GVAR(VArsenalModel) call ["defaults", []];
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GVAR(VARegistry) set [_uid, _fallbackVArsenal];
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[CRPC(locker,responseInitVA), [_fallbackVArsenal], _player] call CFUNC(targetEvent);
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_fallbackVArsenal
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};
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private _finalVArsenal = createHashMap;
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if (_result == "true") then {
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_finalVArsenal = _self call ["fetch", ["owned:locker:fetch", _uid]];
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["INFO", format ["Found virtual arsenal for %1", _uid]] call EFUNC(common,log);
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} else {
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_finalVArsenal = GVAR(VArsenalModel) call ["defaults", []];
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["owned:locker:create", [_uid]] call EFUNC(extension,extCall) params ["_result", "_isSuccess"];
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if !(_isSuccess) exitWith {
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["ERROR", format ["Failed to create virtual arsenal for %1! Using fallback virtual arsenal.", _uid]] call EFUNC(common,log);
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GVAR(VARegistry) set [_uid, _finalVArsenal];
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[CRPC(locker,responseInitVA), [_finalVArsenal], _player] call CFUNC(targetEvent);
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_finalVArsenal
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};
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["INFO", format ["Created new virtual arsenal for %1", _uid]] call EFUNC(common,log);
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};
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GVAR(VARegistry) set [_uid, _finalVArsenal];
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[CRPC(locker,responseInitVA), [_finalVArsenal], _player] call CFUNC(targetEvent);
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_finalVArsenal
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}]
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];
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GVAR(VAStore) = createHashMapObject [GVAR(VABaseStore)];
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GVAR(VAStore)
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