- Updated README.md files for extension, garage, locker, main, organization, phone, store, and task addons to provide clearer overviews, dependencies, main components, and usage notes. - Improved task module documentation to clarify timer semantics and server task flows, ensuring accurate usage of time limits. - Adjusted default values for task time limits and IED timers to enforce positive countdown requirements. - Added new CAD addon for dispatch coordination, including its overview, dependencies, main components, and event handling.
Forge Server Organization
Overview
The organization addon is the server-side bridge for player organizations, membership, treasury funds, reputation, credit lines, shared assets, fleet entries, and invitations.
Organization hot state is owned by the extension. SQF coordinates Arma-facing events, UI payloads, membership syncs, and integration with actor, bank, store, and task flows.
Dependencies
forge_server_mainforge_server_commonforge_server_extensionat runtime for organization extension callsforge_server_actorat runtime for organization membership lookupsforge_client_organdforge_client_notificationsfor response RPCs
Main Components
fnc_initOrgStore.sqfinitializesOrgModelandOrgStore.fnc_initPayloadBuilder.sqfbuilds portal, organization, member, asset, and fleet payloads.
Supported Operations
- initialize and hydrate organization portal data
- register, leave, and disband organizations
- invite, accept, and decline members
- assign and repay credit lines
- update funds and reputation
- grant assets and fleet vehicles
- save organization hot state
Runtime Notes
The addon ensures the default organization exists during store creation.
Task rewards and store checkout both rely on OrgStore for authoritative
organization-owned state.