- Split BankBaseStore into SessionManager, Messenger, Model, Store, Validator - Extract validation logic into BankValidator with try/catch and per-action methods - Remove duplicate notifications from transaction actions - Update event handlers to call validator first, forward context to store/session - Fix locker grantItems: add missing 'attachment' category mapping to 'item' - Fix locker grantItems: replace exitWith with if/else to prevent skipping remaining items Co-Authored-By: Oz <oz-agent@warp.dev>
49 lines
1.3 KiB
Plaintext
49 lines
1.3 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: J.Schmidt
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* Initializes all stores in the correct order.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* call forge_server_main_fnc_initStores;
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*
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* Public: No
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*/
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// Base
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if (isNil QEGVAR(common,BaseStore)) then { call EFUNC(common,baseStore); };
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// Actor
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if (isNil QEGVAR(actor,ActorStore)) then { call EFUNC(actor,initActorStore); };
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// Bank
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if (isNil QEGVAR(bank,BankSessionManager)) then { call EFUNC(bank,initSessionManager); };
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if (isNil QEGVAR(bank,BankMessenger)) then { call EFUNC(bank,initMessenger); };
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if (isNil QEGVAR(bank,BankModel)) then { call EFUNC(bank,initModel); };
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if (isNil QEGVAR(bank,BankStore)) then { call EFUNC(bank,initStore); };
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if (isNil QEGVAR(bank,BankValidator)) then { call EFUNC(bank,initValidator); };
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// Garage
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if (isNil QEGVAR(garage,GarageStore)) then { call EFUNC(garage,initGarageStore); };
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// VGarage
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if (isNil QEGVAR(garage,VGarageStore)) then { call EFUNC(garage,initVGStore); };
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// Locker
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if (isNil QEGVAR(locker,LockerStore)) then { call EFUNC(locker,initLockerStore); };
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// VArsenal
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if (isNil QEGVAR(locker,VAStore)) then { call EFUNC(locker,initVAStore); };
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// Org
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if (isNil QEGVAR(org,OrgStore)) then { call EFUNC(org,initOrgStore); };
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// Store
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if (isNil QEGVAR(store,StoreStore)) then { call EFUNC(store,initStoreStore); };
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