Jacob Schmidt 89169f1e84 Update documentation and add new client usage guides
- Revised README.md for the Forge Client Example Addon to clarify its purpose as a template.
- Enhanced MODULE_REFERENCE.md to categorize guides into Server and Extension guides and Client guides.
- Created detailed usage guides for various client addons including Actor, Bank, CAD, Garage, Locker, Notifications, Organization, Phone, and Store.
- Added a Client Common Usage Guide to outline shared browser UI bridge patterns.
- Introduced a Client Main Usage Guide to define the foundational elements for client addons.
- Established authoritative state notes and usage rules across new guides to ensure clarity on server ownership and client responsibilities.
2026-04-18 13:04:01 -05:00
..
2026-04-06 19:07:18 -05:00
2026-04-06 19:07:18 -05:00

Forge Client Phone

Overview

The phone addon provides the in-game phone UI for contacts, SMS messages, and email. It keeps a local PhoneClass facade for view state and sends all authoritative operations to the server phone addon.

Dependencies

  • forge_client_main
  • server phone events from forge_server_phone
  • notifications for contact/message/email feedback

Main Components

  • fnc_initClass.sqf initializes the local phone facade.
  • fnc_handleUIEvents.sqf translates browser events into server phone RPCs.
  • fnc_openUI.sqf opens RscPhone.
  • ui/_site contains the browser phone UI source.

Supported Operations

  • initialize and sync phone state
  • refresh contacts
  • add/remove contacts by UID, phone number, or email
  • send, read, and delete SMS messages
  • send, read, and delete email
  • push incoming message/email updates into the browser UI

Runtime Notes

Phone data is owned by the server extension. Client state is only used to render the phone UI and provide immediate feedback.