## Summary This finishes the org credit line workflow so it behaves like reserved treasury-backed credit instead of a simple member allowance. ## What changed - reserve org funds immediately when a credit line is assigned - track credit lines with: - approved amount - available amount - outstanding principal - interest rate - amount due - consume reserved credit during store checkout without charging org funds a second time - add credit line repayment through the bank app - sync richer credit line state into org and bank payloads/UI - keep legacy `amount` compatibility mapped to available credit for older consumers ## User-facing behavior - assigning a credit line now reduces available org funds immediately - spending on `credit_line` reduces available credit and creates debt with interest - the bank app now shows outstanding credit debt and allows repayment from personal bank funds - the org treasury view now shows reserved credit and outstanding due totals ## Validation - `cargo fmt` - `npm run build:webui` - `cargo test -p forge-services --quiet` - `cargo test -p forge-server --quiet` ## Follow-up checks - validate in-game that assigning a credit line reduces org funds immediately - validate store checkout with `credit_line` updates available credit and debt correctly - validate bank repayment decreases player bank balance, increases org funds, and reduces amount due Co-authored-by: Jacob Schmidt <innovativestudios@outlook.com> Reviewed-on: #2
45 lines
1.8 KiB
Plaintext
45 lines
1.8 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* File: fnc_initPayloadService.sqf
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* Author: IDSolutions
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* Date: 2026-03-27
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* Public: No
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*
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* Description:
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* Initializes the garage payload service for browser hydrate payload composition.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* Garage payload service object [HASHMAP OBJECT]
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*
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* Example:
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* call forge_client_garage_fnc_initPayloadService;
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*/
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#pragma hemtt ignore_variables ["_self"]
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GVAR(GaragePayloadServiceBaseClass) = compileFinal createHashMapFromArray [
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["#type", "GaragePayloadServiceBaseClass"],
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["buildStoredVehicles", compileFinal {
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private _garageMap = if (isNil QGVAR(GarageRepository)) then { createHashMap } else { GVAR(GarageRepository) call ["getState", []] };
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private _storedVehicles = [];
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{ _storedVehicles pushBack (GVAR(GarageHelperService) call ["buildStoredVehicle", [_x, _y]]); } forEach _garageMap;
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private _storedVehiclePairs = _storedVehicles apply { [toLowerANSI (_x getOrDefault ["displayName", ""]), _x] };
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_storedVehiclePairs sort true;
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_storedVehiclePairs apply { _x param [1, createHashMap] }
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}],
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["buildPayload", compileFinal {
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private _localState = GVAR(GarageContextService) call ["buildNearbyState", []];
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private _storedVehicles = _self call ["buildStoredVehicles", []];
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private _session = +(_localState getOrDefault ["session", createHashMap]);
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_session set ["capacityUsed", count _storedVehicles];
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_session set ["capacityMax", 5];
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createHashMapFromArray [["session", _session], ["garage", createHashMapFromArray [["vehicles", _storedVehicles]]], ["nearby", +(_localState getOrDefault ["nearby", createHashMap])]]
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}]
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];
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GVAR(GaragePayloadService) = createHashMapObject [GVAR(GaragePayloadServiceBaseClass)];
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GVAR(GaragePayloadService)
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