forge/arma/client/addons/garage/functions/fnc_initVGRepository.sqf
Jacob Schmidt ff7ff0c4e5 Implement org credit line debt and bank repayment flow (#2)
## Summary

This finishes the org credit line workflow so it behaves like reserved treasury-backed credit instead of a simple member allowance.

## What changed

- reserve org funds immediately when a credit line is assigned
- track credit lines with:
  - approved amount
  - available amount
  - outstanding principal
  - interest rate
  - amount due
- consume reserved credit during store checkout without charging org funds a second time
- add credit line repayment through the bank app
- sync richer credit line state into org and bank payloads/UI
- keep legacy `amount` compatibility mapped to available credit for older consumers

## User-facing behavior

- assigning a credit line now reduces available org funds immediately
- spending on `credit_line` reduces available credit and creates debt with interest
- the bank app now shows outstanding credit debt and allows repayment from personal bank funds
- the org treasury view now shows reserved credit and outstanding due totals

## Validation

- `cargo fmt`
- `npm run build:webui`
- `cargo test -p forge-services --quiet`
- `cargo test -p forge-server --quiet`

## Follow-up checks

- validate in-game that assigning a credit line reduces org funds immediately
- validate store checkout with `credit_line` updates available credit and debt correctly
- validate bank repayment decreases player bank balance, increases org funds, and reduces amount due

Co-authored-by: Jacob Schmidt <innovativestudios@outlook.com>
Reviewed-on: #2
2026-04-02 16:50:38 -05:00

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#include "..\script_component.hpp"
/*
* File: fnc_initVGRepository.sqf
* Author: IDSolutions
* Date: 2026-03-27
* Public: No
*
* Description:
* Initializes the virtual garage repository for BIS virtual garage state.
*
* Arguments:
* None
*
* Return Value:
* Virtual garage repository object [HASHMAP OBJECT]
*
* Example:
* call forge_client_garage_fnc_initVGRepository;
*/
#pragma hemtt ignore_variables ["_self"]
GVAR(VGRepositoryBaseClass) = compileFinal createHashMapFromArray [
["#type", "VGRepositoryBaseClass"],
["#create", compileFinal {
GVAR(isPreLoaded) = false;
_self set ["uid", getPlayerUID player];
_self set ["vGarage", createHashMap];
_self set ["isLoaded", false];
_self set ["lastSave", time];
}],
["init", compileFinal {
private _uid = _self get "uid";
[SRPC(garage,requestInitVG), [_uid]] call CFUNC(serverEvent);
_self set ["lastSave", time];
systemChat format ["VGarage loaded for %1", name player];
diag_log "[FORGE:Client:VGarage] Repository Initialized!";
}],
["save", compileFinal {
private _uid = _self get "uid";
[SRPC(garage,requestSaveVG), [_uid]] call CFUNC(serverEvent);
_self set ["lastSave", time];
}],
["sync", compileFinal {
params [["_data", createHashMap, [createHashMap]]];
private _vGarage = _self get "vGarage";
private _isLoaded = _self get "isLoaded";
{
_vGarage set [_x, _y];
switch (_x) do {
case "cars": { _self call ["apply", ["cars"]]; };
case "armor": { _self call ["apply", ["armor"]]; };
case "helis": { _self call ["apply", ["helis"]]; };
case "planes": { _self call ["apply", ["planes"]]; };
case "naval": { _self call ["apply", ["naval"]]; };
case "other": { _self call ["apply", ["other"]]; };
default {};
};
} forEach _data;
_self set ["vGarage", _vGarage];
if !(_isLoaded) then { _self set ["isLoaded", true]; };
diag_log "[FORGE:Client:VGarage] Repository sync completed";
}],
["get", compileFinal {
params [["_key", "", [""]], ["_default", nil, [[], "", 0, false, createHashMap]]];
private _vGarage = _self get "vGarage";
_vGarage getOrDefault [_key, _default];
}],
["apply", compileFinal {
params [["_key", "", [""]]];
private _vehicles = _self call ["get", [_key, []]];
private _appliedVehicles = [];
{
_appliedVehicles append [getText (configFile >> "CfgVehicles" >> _x >> "model"), [configFile >> "CfgVehicles" >> _x]];
} forEach _vehicles;
switch (_key) do {
case "cars": { GVAR(Cars) = _appliedVehicles; };
case "armor": { GVAR(Armor) = _appliedVehicles; };
case "helis": { GVAR(Helis) = _appliedVehicles; };
case "planes": { GVAR(Planes) = _appliedVehicles; };
case "naval": { GVAR(Naval) = _appliedVehicles; };
case "other": { GVAR(Other) = _appliedVehicles; };
default {};
};
}]
];
GVAR(VGRepository) = createHashMapObject [GVAR(VGRepositoryBaseClass)];
GVAR(VGRepository)