forge/arma/client/addons/actor/initSettings.inc.sqf
Jacob Schmidt ebfe77a340 feat: implement complete Forge framework with Rust/Redis backend and Arma 3 integration
Implemented features:
- High-performance Rust extension with Redis persistence
- Actor/player management with loadout, position, and state tracking
- Banking system with deposit, withdraw, and transfer operations
- Physical and virtual garage/locker systems for vehicle and equipment storage
- Organization management with member tracking and permissions
- Client-side UI with React-like state management
- Server-side event-driven architecture with CBA Events
- Security: Self-transfer prevention at multiple layers
- Logging system with per-module log files
- ICOM module for inter-server communication

Co-Authored-By: Warp <agent@warp.dev>
2026-01-04 12:52:15 -06:00

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// Can use localize "STR_ACE_Common_Enabled" for name if ACE is required
[
QGVAR(enableLoc), "CHECKBOX",
[LSTRING(enableLoc), LSTRING(enableLocTooltip)],
_category, true, true
] call CBA_fnc_addSetting;
[
QGVAR(enableGear), "CHECKBOX",
[LSTRING(enableGear), LSTRING(enableGearTooltip)],
_category, true, true
] call CBA_fnc_addSetting;
[
QGVAR(enableVA), "CHECKBOX",
[LSTRING(enableVA), LSTRING(enableVATooltip)],
_category, true, true
] call CBA_fnc_addSetting;
[
QGVAR(enableVG), "CHECKBOX",
[LSTRING(enableVG), LSTRING(enableVGTooltip)],
_category, true, true
] call CBA_fnc_addSetting;