Jacob Schmidt 5576cc4746 Refactor task modules for improved parameter handling and logging
- Updated fnc_defuseModule, fnc_deliveryModule, fnc_destroyModule, fnc_hostageModule, fnc_hvtModule to enhance parameter retrieval and logging.
- Introduced error handling for missing task IDs across modules.
- Consolidated task initialization logic into fnc_startTask for better maintainability.
- Added fnc_cargoModule as a sync target for cargo entities in delivery tasks.
- Improved logging to provide clearer insights into task parameters and synced entities.
2026-04-17 19:34:21 -05:00
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2026-04-17 17:09:21 -05:00
2025-11-26 18:33:09 -06:00
2025-11-26 18:33:09 -06:00
2026-04-17 17:09:21 -05:00
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Forge

Forge is a framework for Arma 3 persistent game servers. It combines SQF addons, a Rust arma-rs extension, shared service crates, and web-based client interfaces for player data, organizations, banking, garages, lockers, phones, CAD, stores, and task workflows.

Storage

Durable persistence is backed by SurrealDB. The server extension loads schema modules at startup and routes domain repositories through the SurrealDB client.

[surreal]
endpoint = "127.0.0.1:8000"
namespace = "forge"
database = "main"
username = "root"
password = "root"
connect_timeout_ms = 5000

Workspace

arma/
  client/      Client-side addons and browser UIs
  server/      Server-side addons and extension crate
bin/
  icom/        Interprocess communication helper
lib/
  models/      Shared domain models
  repositories/ Repository traits and in-memory test stores
  services/    Domain business logic
  shared/      Cross-crate helpers
tools/         Web UI build tooling

Common Commands

cargo test
npm run build:webui
.\build-arma.ps1

Documentation

Extension Status

"forge_server" callExtension ["status", []];
"forge_server" callExtension ["surreal:status", []];

Both commands report the persistence connection state.

Description
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