forge/arma/client/addons/actor/XEH_preInit.sqf
Jacob Schmidt ebfe77a340 feat: implement complete Forge framework with Rust/Redis backend and Arma 3 integration
Implemented features:
- High-performance Rust extension with Redis persistence
- Actor/player management with loadout, position, and state tracking
- Banking system with deposit, withdraw, and transfer operations
- Physical and virtual garage/locker systems for vehicle and equipment storage
- Organization management with member tracking and permissions
- Client-side UI with React-like state management
- Server-side event-driven architecture with CBA Events
- Security: Self-transfer prevention at multiple layers
- Logging system with per-module log files
- ICOM module for inter-server communication

Co-Authored-By: Warp <agent@warp.dev>
2026-01-04 12:52:15 -06:00

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#include "script_component.hpp"
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
private _category = [QUOTE(MOD_NAME), LLSTRING(displayName)];
#include "initSettings.inc.sqf"
#include "initKeybinds.inc.sqf"
["ace_refuel_started", {
params ["_source", "_target", "", "_unit"];
[SRPC(economy,FuelStart), [_source, _target, _unit]] call CFUNC(serverEvent);
}] call CFUNC(addEventHandler);
["ace_refuel_tick", {
params ["_source", "_target", "_amount"];
[SRPC(economy,FuelTick), [_source, _target, _amount]] call CFUNC(serverEvent);
}] call CFUNC(addEventHandler);
["ace_refuel_stopped", {
params ["_source", "_target"];
[SRPC(economy,FuelStop), [_source, _target]] call CFUNC(serverEvent);
}] call CFUNC(addEventHandler);