forge/arma/client/addons/locker/functions/fnc_initVAClass.sqf
Jacob Schmidt 6dda184d54 Wire store checkout flow across client and server
- Add checkout request/response bridge and workspace re-hydration in store UI
- Implement server-side checkout stores for charging bank/cash and granting locker/VA items
- Normalize catalog/cart payload categories and fix locker VA sync event naming
2026-03-12 21:44:19 -05:00

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#include "..\script_component.hpp"
/*
* File: fnc_init.sqf
* Author: IDSolutions
* Date: 2025-12-16
* Last Update: 2026-02-13
* Public: No
*
* Description:
* Initializes the Virtual Arsenal class for managing player arsenal unlocks.
* Provides methods for syncing, saving, and applying virtual items to BIS Arsenal.
*
* Arguments:
* None
*
* Return Value:
* vArsenal class object [HASHMAP OBJECT]
*
* Example:
* call forge_client_locker_fnc_init;
*/
#pragma hemtt ignore_variables ["_self"]
GVAR(VABaseClass) = compileFinal createHashMapFromArray [
["#type", "VABaseClass"],
["#create", compileFinal {
_self set ["uid", (getPlayerUID player)];
_self set ["vArsenal", createHashMap];
_self set ["isLoaded", false];
_self set ["lastSave", time];
}],
["init", compileFinal {
private _uid = _self get "uid";
FORGE_Locker_Box = "ReammoBox_F" createVehicleLocal [0, 0, -999];
[SRPC(locker,requestInitVA), [_uid]] call CFUNC(serverEvent);
systemChat format ["VArsenal loaded for %1", (name player)];
diag_log "[FORGE:Client:VArsenal] VArsenal Class Initialized!";
}],
["save", compileFinal {
private _uid = _self get "uid";
[SRPC(locker,requestSaveVA), [_uid]] call CFUNC(serverEvent);
_self set ["lastSave", time];
}],
["sync", compileFinal {
params [["_data", createHashMap, [createHashMap]]];
private _vArsenal = _self get "vArsenal";
private _isLoaded = _self get "isLoaded";
{
_vArsenal set [_x, _y];
switch (_x) do {
case "items": { _self call ["applyItems", []]; };
case "weapons": { _self call ["applyWeapons", []]; };
case "magazines": { _self call ["applyMagazines", []]; };
case "backpacks": { _self call ["applyBackpacks", []]; };
default {};
};
} forEach _data;
_self set ["vArsenal", _vArsenal];
if !(_isLoaded) then { _self set ["isLoaded", true]; };
diag_log "[FORGE:Client:VArsenal] Sync completed";
}],
["get", compileFinal {
params [["_key", "", [""]], ["_default", nil, [[], "", 0, false, createHashMap]]];
private _vArsenal = _self get "vArsenal";
_vArsenal getOrDefault [_key, _default];
}],
["applyItems", compileFinal {
private _items = _self call ["get", ["items", []]];
[FORGE_Locker_Box, _items] call AFUNC(arsenal,addVirtualItems);
}],
["applyWeapons", compileFinal {
private _weapons = _self call ["get", ["weapons", []]];
[FORGE_Locker_Box, _weapons] call AFUNC(arsenal,addVirtualItems);
}],
["applyMagazines", compileFinal {
private _magazines = _self call ["get", ["magazines", []]];
[FORGE_Locker_Box, _magazines] call AFUNC(arsenal,addVirtualItems);
}],
["applyBackpacks", compileFinal {
private _backpacks = _self call ["get", ["backpacks", []]];
[FORGE_Locker_Box, _backpacks] call AFUNC(arsenal,addVirtualItems);
}]
];
GVAR(VAClass) = createHashMapObject [GVAR(VABaseClass)];
GVAR(VAClass)