## Summary This finishes the org credit line workflow so it behaves like reserved treasury-backed credit instead of a simple member allowance. ## What changed - reserve org funds immediately when a credit line is assigned - track credit lines with: - approved amount - available amount - outstanding principal - interest rate - amount due - consume reserved credit during store checkout without charging org funds a second time - add credit line repayment through the bank app - sync richer credit line state into org and bank payloads/UI - keep legacy `amount` compatibility mapped to available credit for older consumers ## User-facing behavior - assigning a credit line now reduces available org funds immediately - spending on `credit_line` reduces available credit and creates debt with interest - the bank app now shows outstanding credit debt and allows repayment from personal bank funds - the org treasury view now shows reserved credit and outstanding due totals ## Validation - `cargo fmt` - `npm run build:webui` - `cargo test -p forge-services --quiet` - `cargo test -p forge-server --quiet` ## Follow-up checks - validate in-game that assigning a credit line reduces org funds immediately - validate store checkout with `credit_line` updates available credit and debt correctly - validate bank repayment decreases player bank balance, increases org funds, and reduces amount due Co-authored-by: Jacob Schmidt <innovativestudios@outlook.com> Reviewed-on: #2
68 lines
2.0 KiB
Plaintext
68 lines
2.0 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* File: fnc_initRepository.sqf
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* Author: IDSolutions
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* Date: 2026-03-27
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* Public: No
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*
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* Description:
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* Initializes the garage repository for persisted stored vehicle records.
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*
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* Arguments:
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* None
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*
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* Return Value:
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* Garage repository object [HASHMAP OBJECT]
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*
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* Example:
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* call forge_client_garage_fnc_initRepository;
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*/
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#pragma hemtt ignore_variables ["_self"]
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GVAR(GarageRepositoryBaseClass) = compileFinal createHashMapFromArray [
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["#type", "GarageRepositoryBaseClass"],
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["#create", compileFinal {
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_self set ["uid", getPlayerUID player];
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_self set ["garage", createHashMap];
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_self set ["isLoaded", false];
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_self set ["lastSave", time];
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}],
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["init", compileFinal {
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private _uid = _self get "uid";
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[SRPC(garage,requestInitGarage), [_uid]] call CFUNC(serverEvent);
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_self set ["lastSave", time];
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systemChat format ["Garage loaded for %1", name player];
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diag_log "[FORGE:Client:Garage] Garage Repository Initialized!";
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}],
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["save", compileFinal {
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private _uid = _self get "uid";
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[SRPC(garage,requestSaveGarage), [_uid]] call CFUNC(serverEvent);
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_self set ["lastSave", time];
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}],
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["sync", compileFinal {
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params [["_data", createHashMap, [createHashMap]]];
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private _isLoaded = _self get "isLoaded";
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private _garage = createHashMap;
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{ _garage set [_x, _y]; } forEach _data;
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_self set ["garage", _garage];
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if !(_isLoaded) then { _self set ["isLoaded", true]; };
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diag_log "[FORGE:Client:Garage] Repository sync completed";
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}],
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["getState", compileFinal {
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_self getOrDefault ["garage", createHashMap]
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}],
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["get", compileFinal {
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params [["_key", "", [""]], ["_default", nil, [[], "", 0, false, createHashMap]]];
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private _garage = _self get "garage";
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_garage getOrDefault [_key, _default];
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}]
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];
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GVAR(GarageRepository) = createHashMapObject [GVAR(GarageRepositoryBaseClass)];
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GVAR(GarageRepository)
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