forge/arma/server/addons/main/functions/fnc_initStores.sqf
Jacob Schmidt 6dda184d54 Wire store checkout flow across client and server
- Add checkout request/response bridge and workspace re-hydration in store UI
- Implement server-side checkout stores for charging bank/cash and granting locker/VA items
- Normalize catalog/cart payload categories and fix locker VA sync event naming
2026-03-12 21:44:19 -05:00

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#include "..\script_component.hpp"
/*
* Author: J.Schmidt
* Initializes all stores in the correct order.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* call forge_server_main_fnc_initStores;
*
* Public: No
*/
// Base
if (isNil QEGVAR(common,BaseStore)) then { call EFUNC(common,baseStore); };
// Actor
if (isNil QEGVAR(actor,ActorStore)) then { call EFUNC(actor,initActorStore); };
// Bank
if (isNil QEGVAR(bank,BankStore)) then { call EFUNC(bank,initBankStore); };
// Garage
if (isNil QEGVAR(garage,GarageStore)) then { call EFUNC(garage,initGarageStore); };
// VGarage
if (isNil QEGVAR(garage,VGarageStore)) then { call EFUNC(garage,initVGStore); };
// Locker
if (isNil QEGVAR(locker,LockerStore)) then { call EFUNC(locker,initLockerStore); };
// VArsenal
if (isNil QEGVAR(locker,VAStore)) then { call EFUNC(locker,initVAStore); };
// Org
if (isNil QEGVAR(org,OrgStore)) then { call EFUNC(org,initOrgStore); };
// Store
if (isNil QEGVAR(store,StoreStore)) then { call EFUNC(store,initStoreStore); };