## Summary This finishes the org credit line workflow so it behaves like reserved treasury-backed credit instead of a simple member allowance. ## What changed - reserve org funds immediately when a credit line is assigned - track credit lines with: - approved amount - available amount - outstanding principal - interest rate - amount due - consume reserved credit during store checkout without charging org funds a second time - add credit line repayment through the bank app - sync richer credit line state into org and bank payloads/UI - keep legacy `amount` compatibility mapped to available credit for older consumers ## User-facing behavior - assigning a credit line now reduces available org funds immediately - spending on `credit_line` reduces available credit and creates debt with interest - the bank app now shows outstanding credit debt and allows repayment from personal bank funds - the org treasury view now shows reserved credit and outstanding due totals ## Validation - `cargo fmt` - `npm run build:webui` - `cargo test -p forge-services --quiet` - `cargo test -p forge-server --quiet` ## Follow-up checks - validate in-game that assigning a credit line reduces org funds immediately - validate store checkout with `credit_line` updates available credit and debt correctly - validate bank repayment decreases player bank balance, increases org funds, and reduces amount due Co-authored-by: Jacob Schmidt <innovativestudios@outlook.com> Reviewed-on: #2
99 lines
2.4 KiB
PowerShell
99 lines
2.4 KiB
PowerShell
#!/usr/bin/env pwsh
|
|
<#
|
|
.SYNOPSIS
|
|
Build both arma/client and arma/server using hemtt
|
|
|
|
.DESCRIPTION
|
|
This script runs hemtt build for both the client and server Arma mods.
|
|
It changes to each directory and runs the build command.
|
|
|
|
.PARAMETER Target
|
|
Specify which target to build: 'client', 'server', or 'both' (default)
|
|
|
|
.PARAMETER BuildUI
|
|
Rebuild the web UI bundles before running the client build.
|
|
|
|
.EXAMPLE
|
|
.\build-arma.ps1
|
|
Builds both client and server
|
|
|
|
.EXAMPLE
|
|
.\build-arma.ps1 -Target client
|
|
Builds only the client
|
|
|
|
.EXAMPLE
|
|
.\build-arma.ps1 -Target client -BuildUI
|
|
Rebuilds web UI bundles and then builds the client
|
|
#>
|
|
|
|
param(
|
|
[Parameter(Mandatory=$false)]
|
|
[ValidateSet('client', 'server', 'both')]
|
|
[string]$Target = 'both',
|
|
|
|
[Parameter(Mandatory=$false)]
|
|
[switch]$BuildUI
|
|
)
|
|
|
|
$ErrorActionPreference = "Stop"
|
|
$scriptDir = $PSScriptRoot
|
|
|
|
function Build-WebUIAssets {
|
|
Write-Host "`n=== Building Web UI Bundles ===" -ForegroundColor Cyan
|
|
|
|
Push-Location $scriptDir
|
|
try {
|
|
& npm run build:webui
|
|
if ($LASTEXITCODE -ne 0) {
|
|
throw "Web UI bundle build failed with exit code $LASTEXITCODE"
|
|
}
|
|
Write-Host "✓ Web UI bundles built successfully" -ForegroundColor Green
|
|
}
|
|
finally {
|
|
Pop-Location
|
|
}
|
|
}
|
|
|
|
function Build-HemttProject {
|
|
param(
|
|
[string]$ProjectPath,
|
|
[string]$ProjectName
|
|
)
|
|
|
|
Write-Host "`n=== Building $ProjectName ===" -ForegroundColor Cyan
|
|
|
|
Push-Location $ProjectPath
|
|
try {
|
|
& hemtt utils fnl && hemtt build
|
|
if ($LASTEXITCODE -ne 0) {
|
|
throw "hemtt build failed for $ProjectName with exit code $LASTEXITCODE"
|
|
}
|
|
Write-Host "✓ $ProjectName build successful" -ForegroundColor Green
|
|
}
|
|
finally {
|
|
Pop-Location
|
|
}
|
|
}
|
|
|
|
$clientPath = Join-Path $scriptDir "arma\client"
|
|
$serverPath = Join-Path $scriptDir "arma\server"
|
|
|
|
try {
|
|
if ($Target -eq 'client' -or $Target -eq 'both') {
|
|
if ($BuildUI) {
|
|
Build-WebUIAssets
|
|
}
|
|
Build-HemttProject -ProjectPath $clientPath -ProjectName "Client"
|
|
}
|
|
|
|
if ($Target -eq 'server' -or $Target -eq 'both') {
|
|
Build-HemttProject -ProjectPath $serverPath -ProjectName "Server"
|
|
}
|
|
|
|
Write-Host "`n=== Build Complete ===" -ForegroundColor Green
|
|
}
|
|
catch {
|
|
Write-Host "`n✗ Build failed: $_" -ForegroundColor Red
|
|
exit 1
|
|
}
|