Jacob Schmidt 8117e6ffa6 feat(economy): Enhance economy system with service charges and medical billing
- Expanded README.md to detail economy addon functionalities including refueling, medical services, and service charges.
- Updated XEH_PREP.hpp to include initSEconomyStore preparation.
- Modified XEH_postInit.sqf to ensure MEconomyStore initializes only if not nil.
- Adjusted XEH_preInit.sqf to initialize SEconomyStore correctly.
- Updated config.cpp to include forge_server_common as a required addon.
- Enhanced fnc_initFEconomyStore.sqf to manage fuel refueling sessions and organization charges.
- Improved fnc_initMEconomyStore.sqf to handle medical billing and fallback to organization funds.
- Created fnc_initSEconomyStore.sqf for organization-funded service charges and repairs.
- Updated org.rs and org.rs service layer to support member debt recording and organization fund charging.
- Added ECONOMY_USAGE_GUIDE.md for comprehensive documentation on economy functionalities.
- Updated MODULE_REFERENCE.md and README.md to include links to the new economy guide.
2026-04-18 13:37:09 -05:00
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Forge Documentation

Forge is split into Arma client addons, Arma server addons, a Rust server extension, shared Rust domain crates, and web UI build tooling. This directory collects framework-level documentation for those pieces.

Start Here

  • Framework Architecture: how SQF, web UIs, Rust services, repositories, and SurrealDB fit together.
  • Module Reference: module inventory for gameplay domains, extension command groups, client addons, server addons, and Rust crates.
  • Development Guide: how to add or change a module without breaking the framework boundaries.

Server and Extension Usage Guides

Client Usage Guides