forge/arma/forge_pmc_simulator.Tanoa/initPlayerLocal.sqf
Jacob Schmidt 8582e6c5e5 Discover enemy factions dynamically from loaded mods
- Scan CfgFactionClasses/CfgVehicles at runtime for selectable enemy factions
- Add CfgFactionUnitMap overrides and keep legacy params as fallback
2026-05-23 01:23:14 -05:00

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[] spawn {
waitUntil { !isNull findDisplay 46 };
sleep 1;
private _ceoUnit = missionNamespace getVariable ["ceo", objNull];
private _isCeoSlot =
!(isNull _ceoUnit && { player isEqualTo _ceoUnit }) ||
{ toLowerANSI (vehicleVarName player) isEqualTo "ceo" };
if (_isCeoSlot && { !(missionNamespace getVariable ["forge_pmc_missionSettingsApplied", false]) }) then {
[] call forge_pmc_fnc_openMissionSetupUI;
};
};