- add the imported server task addon to the current framework with task ownership, task catalog, mission-manager attack generation, org-owned reward routing, participant notifications, and reputation syncing - restructure org persistence so core org data, assets, fleet, and members are handled through the current Redis/extension model with matching Rust repository and service updates - wire the client CAD addon into the framework, actor device action, shared web UI bridge pattern, and task listing/acceptance flow - add a source-driven CAD web UI layout with ui.config.mjs and extend the shared web UI builder to support custom HTML template pages for multi-surface UIs
24 lines
546 B
C++
24 lines
546 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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author = AUTHOR;
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authors[] = {"J.Schmidt"};
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url = ECSTRING(main,url);
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name = COMPONENT_NAME;
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {
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"forge_server_main",
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"forge_server_common"
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};
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units[] = {};
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weapons[] = {};
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgFactionClasses.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgMissions.hpp"
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