- Rename phone class to repository and update client event handlers - Split task helpers/modules/prototypes and add mission generator flow - Add reward parsing, mission manager startup, and attack logging
41 lines
917 B
Plaintext
41 lines
917 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: OpenAI
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* Parses an Eden module reward-array string into a SQF array.
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*
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* Arguments:
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* 0: Raw value <STRING>
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* 1: Task label <STRING>
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* 2: Reward key <STRING>
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*
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* Return Value:
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* Parsed reward array <ARRAY>
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*
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* Example:
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* [_logic getVariable ["EquipmentRewards", "[]"], "attack_01", "equipment"] call forge_server_task_fnc_parseRewards;
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*
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* Public: No
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*/
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params [
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["_rawValue", "[]", [""]],
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["_taskLabel", "", [""]],
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["_rewardKey", "", [""]]
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];
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private _trimmed = trim _rawValue;
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if (_trimmed isEqualTo "") exitWith { [] };
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private _parsed = parseSimpleArray _trimmed;
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if (_parsed isEqualType []) exitWith { _parsed };
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["WARNING", format [
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"Task module '%1' reward input '%2' is invalid: %3. Expected SQF array syntax like [""ItemGPS"",""FirstAidKit""].",
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_taskLabel,
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_rewardKey,
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_rawValue
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]] call EFUNC(common,log);
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[]
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