- Introduce client phone addon, UI, and XEH handlers - Route actor phone interaction to the new phone UI - Add initial phone state, event handling, and persistence
forge_server_phone
This addon provides the phone user interface and functionality for the in-game phone system. It handles all phone-related features including the UI display, interactions, and core phone operations.
Server State
Phone contacts, messages, and emails are owned by the server extension. SQF phone stores act as bridge objects for CBA events and UI sync only.
Persistent Redis keys:
phone:{uid}:contacts: set of contact actor UIDsphone:message:{messageId}: hash containing message record fieldsphone:{uid}:messages: list of message IDs visible to the userphone:{uid}:thread:{otherUid}: list of message IDs for a conversationphone:{uid}:message_read: hash of message ID to per-user read statephone:email:{emailId}: hash containing email record fieldsphone:{uid}:emails: list of email IDs visible to the userphone:{uid}:email_read: hash of email ID to per-user read state