Jacob Schmidt 9d789440e0 Enhance documentation and functionality across various server addons
- Updated README.md files for extension, garage, locker, main, organization, phone, store, and task addons to provide clearer overviews, dependencies, main components, and usage notes.
- Improved task module documentation to clarify timer semantics and server task flows, ensuring accurate usage of time limits.
- Adjusted default values for task time limits and IED timers to enforce positive countdown requirements.
- Added new CAD addon for dispatch coordination, including its overview, dependencies, main components, and event handling.
2026-04-18 11:55:19 -05:00
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Forge Server Garage

Overview

The garage addon is the server-side bridge for player vehicle storage and owner-scoped vehicle unlock storage.

Garage hot state is owned by the extension. SQF validates Arma-facing requests, serializes vehicle payloads, sends client syncs, and marks editor-placed garage objects.

Dependencies

  • forge_server_main
  • forge_server_common
  • forge_server_extension at runtime for garage extension calls
  • forge_client_garage for response RPCs

Main Components

  • fnc_initGarage.sqf initializes garage world objects.
  • fnc_initGarageStore.sqf manages player garage hot state.
  • fnc_initVGStore.sqf manages owner-scoped vehicle unlock state.

Supported Operations

  • initialize player garage data
  • save player and owner-scoped garage state
  • store and retrieve player vehicles
  • initialize and save owner-scoped vehicle storage

Runtime Notes

forge_server_main_fnc_saveHotState saves both GarageStore and VGarageStore on disconnect and mission shutdown.