Implemented features: - High-performance Rust extension with Redis persistence - Actor/player management with loadout, position, and state tracking - Banking system with deposit, withdraw, and transfer operations - Physical and virtual garage/locker systems for vehicle and equipment storage - Organization management with member tracking and permissions - Client-side UI with React-like state management - Server-side event-driven architecture with CBA Events - Security: Self-transfer prevention at multiple layers - Logging system with per-module log files - ICOM module for inter-server communication Co-Authored-By: Warp <agent@warp.dev>
13 lines
382 B
C++
13 lines
382 B
C++
class CfgVehicles {
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class Land_Bodybag_01_black_F;
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class forge_bodyBag: Land_Bodybag_01_black_F {
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maximumLoad = 2000;
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transportMaxWeapons = 500;
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transportMaxMagazines = 2000;
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transportMaxItems = 1000;
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ace_dragging_canCarry = 1;
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ace_dragging_carryPosition[] = {0, 0.5, 1.2};
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ace_dragging_carryDirection = 90;
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};
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};
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