## Summary This finishes the org credit line workflow so it behaves like reserved treasury-backed credit instead of a simple member allowance. ## What changed - reserve org funds immediately when a credit line is assigned - track credit lines with: - approved amount - available amount - outstanding principal - interest rate - amount due - consume reserved credit during store checkout without charging org funds a second time - add credit line repayment through the bank app - sync richer credit line state into org and bank payloads/UI - keep legacy `amount` compatibility mapped to available credit for older consumers ## User-facing behavior - assigning a credit line now reduces available org funds immediately - spending on `credit_line` reduces available credit and creates debt with interest - the bank app now shows outstanding credit debt and allows repayment from personal bank funds - the org treasury view now shows reserved credit and outstanding due totals ## Validation - `cargo fmt` - `npm run build:webui` - `cargo test -p forge-services --quiet` - `cargo test -p forge-server --quiet` ## Follow-up checks - validate in-game that assigning a credit line reduces org funds immediately - validate store checkout with `credit_line` updates available credit and debt correctly - validate bank repayment decreases player bank balance, increases org funds, and reduces amount due Co-authored-by: Jacob Schmidt <innovativestudios@outlook.com> Reviewed-on: #2
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2.8 KiB
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<!doctype html><html><head><meta charset="UTF-8"></head><body><div class="logo">FORGE OS</div><div class="header-main"><div class="title-block"><span class="title-kicker">Cad Systems</span> <strong class="title-main">FORGE Command & Dispatch</strong></div><div id="operatorStrip" class="operator-strip is-hidden"><div class="operator-info"><span class="operator-label">Current Group</span> <strong id="operatorGroupName">No Group</strong></div><div class="operator-info"><span class="operator-label">Location</span> <strong id="operatorLocation">Unavailable</strong></div><div id="operatorControls" class="operator-controls is-hidden"><select id="operatorRoleSelect" class="operator-select"><option value="infantry">infantry</option><option value="recon">recon</option><option value="armor">armor</option><option value="air">air</option><option value="logistics">logistics</option><option value="support">support</option></select> <button id="operatorRoleBtn" class="btn btn-operator" type="button">Update Role</button> <select id="operatorStatusSelect" class="operator-select"><option value="available">available</option><option value="en_route">en route</option><option value="on_task">on task</option><option value="holding">holding</option><option value="danger">danger</option><option value="unavailable">unavailable</option></select> <button id="operatorStatusBtn" class="btn btn-operator" type="button">Update Status</button></div></div></div><div id="modeControls" class="mode-controls is-hidden"><span class="mode-text">Ops</span> <label class="mode-switch" for="modeToggle"><input id="modeToggle" type="checkbox"> <span class="mode-slider"></span></label> <span class="mode-text">Dispatch</span></div><div id="dispatchViewControls" class="dispatch-view-controls is-hidden"><button id="dispatchBoardBtn" class="btn btn-dispatch-view is-active" type="button">Board</button> <button id="dispatchMapBtn" class="btn btn-dispatch-view" type="button">Map</button></div><div class="controls"><button id="dispatchRefreshBtn" class="btn btn-icon btn-refresh" type="button" aria-label="Refresh board" title="Refresh board">↻</button> <button id="btnClose" class="btn btn-icon btn-close">X</button></div><script>window.MapLoader={loadCSS:e=>A3API.RequestFile(e).then(e=>{const o=document.createElement("style");o.textContent=e,document.head.appendChild(o)}),loadJS(path){return A3API.RequestFile(path).then(js=>{eval(js)})},loadAll(e){return e.reduce((e,o)=>e.then(()=>o.endsWith(".css")?this.loadCSS(o):o.endsWith(".js")?this.loadJS(o):Promise.resolve()),Promise.resolve())}},MapLoader.loadAll(["forge\\forge_client\\addons\\cad\\ui\\_site\\cad-common.css","forge\\forge_client\\addons\\cad\\ui\\_site\\cad-topbar.css","forge\\forge_client\\addons\\cad\\ui\\_site\\cad-shared.js","forge\\forge_client\\addons\\cad\\ui\\_site\\cad-topbar.js"]).catch(e=>console.error("[TOPBAR] Load error:",e))</script></body></html> |