forge/arma/client/addons/garage/functions/fnc_initVGClass.sqf
2026-03-25 20:29:51 -05:00

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#include "..\script_component.hpp"
/*
* File: fnc_initVGClass.sqf
* Author: IDSolutions
* Date: 2025-12-16
* Last Update: 2026-03-25
* Public: No
*
* Description:
* Initializes the Virtual Garage class for managing player garage unlocks.
* Provides methods for syncing, saving, and applying virtual items to BIS Garage.
*
* Arguments:
* None
*
* Return Value:
* vGarage class object [HASHMAP OBJECT]
*
* Example:
* call forge_client_garage_fnc_initVGClass;
*/
#pragma hemtt ignore_variables ["_self"]
GVAR(VGBaseClass) = compileFinal createHashMapFromArray [
["#type", "VGBaseClass"],
["#create", compileFinal {
GVAR(isPreLoaded) = false;
_self set ["uid", (getPlayerUID player)];
_self set ["vGarage", createHashMap];
_self set ["isLoaded", false];
_self set ["lastSave", time];
}],
["init", compileFinal {
private _uid = _self get "uid";
private _vGarage = _self get "vGarage";
[SRPC(garage,requestInitVG), [_uid, _vGarage]] call CFUNC(serverEvent);
_self set ["lastSave", time];
systemChat format ["VGarage loaded for %1", (name player)];
diag_log "[FORGE:Client:VGarage] VGarage Class Initialized!";
}],
["save", compileFinal {
private _uid = _self get "uid";
[SRPC(garage,requestSaveVG), [_uid]] call CFUNC(serverEvent);
_self set ["lastSave", time];
}],
["sync", compileFinal {
params [["_data", createHashMap, [createHashMap]]];
private _vGarage = _self get "vGarage";
private _isLoaded = _self get "isLoaded";
{
_vGarage set [_x, _y];
switch (_x) do {
case "cars": { _self call ["apply", ["cars"]]; };
case "armor": { _self call ["apply", ["armor"]]; };
case "helis": { _self call ["apply", ["helis"]]; };
case "planes": { _self call ["apply", ["planes"]]; };
case "naval": { _self call ["apply", ["naval"]]; };
case "other": { _self call ["apply", ["other"]]; };
default {};
};
} forEach _data;
_self set ["vGarage", _vGarage];
if !(_isLoaded) then { _self set ["isLoaded", true]; };
diag_log "[FORGE:Client:VGarage] Sync completed";
}],
["get", compileFinal {
params [["_key", "", [""]], ["_default", nil, [[], "", 0, false, createHashMap]]];
private _vGarage = _self get "vGarage";
_vGarage getOrDefault [_key, _default];
}],
["apply", compileFinal {
params [["_key", "", [""]]];
private _vehicles = _self call ["get", [_key, []]];
private _appliedVehicles = [];
{
_appliedVehicles append [getText (configFile >> "CfgVehicles" >> _x >> "model"), [configFile >> "CfgVehicles" >> _x]];
} forEach _vehicles;
switch (_key) do {
case "cars": { GVAR(Cars) = _appliedVehicles; };
case "armor": { GVAR(Armor) = _appliedVehicles; };
case "helis": { GVAR(Helis) = _appliedVehicles; };
case "planes": { GVAR(Planes) = _appliedVehicles; };
case "naval": { GVAR(Naval) = _appliedVehicles; };
case "other": { GVAR(Other) = _appliedVehicles; };
default {};
};
}]
];
GVAR(VGClass) = createHashMapObject [GVAR(VGBaseClass)];
GVAR(VGClass)