forge/arma/client/addons/notifications/XEH_postInitClient.sqf
Jacob Schmidt ebfe77a340 feat: implement complete Forge framework with Rust/Redis backend and Arma 3 integration
Implemented features:
- High-performance Rust extension with Redis persistence
- Actor/player management with loadout, position, and state tracking
- Banking system with deposit, withdraw, and transfer operations
- Physical and virtual garage/locker systems for vehicle and equipment storage
- Organization management with member tracking and permissions
- Client-side UI with React-like state management
- Server-side event-driven architecture with CBA Events
- Security: Self-transfer prevention at multiple layers
- Logging system with per-module log files
- ICOM module for inter-server communication

Co-Authored-By: Warp <agent@warp.dev>
2026-01-04 12:52:15 -06:00

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#include "script_component.hpp"
[{
EGVAR(actor,ActorClass) get "isLoaded";
}, {
("NotificationHudLayer" call BFUNC(rscLayer)) cutRsc ["RscNotifications", "PLAIN"];
[] call FUNC(openUI);
if (isNil QGVAR(NotificationClass)) then { [] call FUNC(initNotificationClass); };
}] call CFUNC(waitUntilAndExecute);
[QGVAR(recieveNotification), {
params [["_type", "", [""]], ["_title", "", [""]], ["_content", "", [""]], ["_duration", 4000, [4000]]];
GVAR(NotificationClass) call ["create", [_type, _title, _content, _duration]];
}] call CFUNC(addEventHandler);