Implemented features: - High-performance Rust extension with Redis persistence - Actor/player management with loadout, position, and state tracking - Banking system with deposit, withdraw, and transfer operations - Physical and virtual garage/locker systems for vehicle and equipment storage - Organization management with member tracking and permissions - Client-side UI with React-like state management - Server-side event-driven architecture with CBA Events - Security: Self-transfer prevention at multiple layers - Logging system with per-module log files - ICOM module for inter-server communication Co-Authored-By: Warp <agent@warp.dev>
39 lines
1.3 KiB
HTML
39 lines
1.3 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Forge - Notification System</title>
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<!--
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Dynamic Resource Loading
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The following script loads CSS and JavaScript files dynamically using the A3API
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This approach is used instead of static HTML imports to work with Arma 3's file system
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-->
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<script>
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Promise.all([
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// Load CSS file
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A3API.RequestFile("forge\\forge_client\\addons\\notifications\\ui\\_site\\styles.css"),
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// Load JavaScript file (now using Redux-like pattern)
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A3API.RequestFile("forge\\forge_client\\addons\\notifications\\ui\\_site\\script.js")
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]).then(([css, js]) => {
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// Apply CSS
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const style = document.createElement('style');
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style.textContent = css;
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document.head.appendChild(style);
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// Load and execute JavaScript
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const script = document.createElement('script');
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script.text = js;
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document.head.appendChild(script);
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});
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</script>
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</head>
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<body>
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<!-- Main notification container -->
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<div id="notification-container" class="notification-container" role="region" aria-label="Notifications"></div>
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</body>
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</html>
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