forge/arma/server/addons/locker/functions/fnc_initLockerStore.sqf
Jacob Schmidt ebfe77a340 feat: implement complete Forge framework with Rust/Redis backend and Arma 3 integration
Implemented features:
- High-performance Rust extension with Redis persistence
- Actor/player management with loadout, position, and state tracking
- Banking system with deposit, withdraw, and transfer operations
- Physical and virtual garage/locker systems for vehicle and equipment storage
- Organization management with member tracking and permissions
- Client-side UI with React-like state management
- Server-side event-driven architecture with CBA Events
- Security: Self-transfer prevention at multiple layers
- Logging system with per-module log files
- ICOM module for inter-server communication

Co-Authored-By: Warp <agent@warp.dev>
2026-01-04 12:52:15 -06:00

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#include "..\script_component.hpp"
/*
* File: fnc_initLockerStore.sqf
* Author: IDSolutions
* Date: 2025-12-17
* Last Update: 2026-01-03
* Public: No
*
* Description:
* Initializes the Locker store for managing player locker items.
* Provides methods for syncing, saving, and applying locker items to the player's locker.
*
* Parameter(s):
* N/A
*
* Returns:
* vArsenal class object [HASHMAP OBJECT]
*
* Example(s):
* [parameter] call forge_client_locker_fnc_initVAStore;
*/
#pragma hemtt ignore_variables ["_self"]
GVAR(LockerStore) = createHashMapObject [[
["#base", EGVAR(common,BaseStore)],
["#type", "ILockerStore"],
["#create", {
GVAR(LockerRegistry) = createHashMap;
_self set ["_registry", GVAR(LockerRegistry)];
_self set ["_extCallPrefix", "locker"];
_self set ["_readMethod", "get"];
_self set ["_storeName", "Locker"];
_self set ["_syncEventName", CRPC(locker,responseSyncLocker)];
["INFO", "Locker Store Initialized!", nil, nil] call EFUNC(common,log);
}],
["init", {
params [["_uid", "", [""]], ["_defaultLocker", createHashMap, [createHashMap]]];
private _finalLocker = createHashMap;
["locker:exists", [_uid]] call EFUNC(extension,extCall) params ["_result", "_isSuccess"];
private _exists = _result == "true";
if !(_exists) then {
_finalLocker = _defaultLocker;
["locker:create", [_uid]] call EFUNC(extension,extCall);
["INFO", format ["Created new locker for %1", _uid], nil, nil] call EFUNC(common,log);
} else {
_finalLocker = _self call ["fetch", [_uid]];
["INFO", format ["Found locker for %1", _uid], nil, nil] call EFUNC(common,log);
};
GVAR(LockerRegistry) set [_uid, _finalLocker];
private _player = [_uid] call EFUNC(common,getPlayer);
[CRPC(locker,responseInitLocker), [_finalLocker], _player] call CFUNC(targetEvent);
_finalLocker
}],
["set", {
params [["_uid", "", [""]], ["_field", "", [""]], ["_value", nil], ["_sync", false, [false]]];
private _existingData = GVAR(LockerRegistry) get _uid;
private _finalData = +_existingData;
private _hashMap = createHashMap;
_finalData set [_field, _value];
_hashMap set [_field, _value];
GVAR(LockerRegistry) set [_uid, _finalData];
if (_sync) then {
private _json = _self call ["toJSON", [_finalData]];
["locker:update", [_uid, _json]] call EFUNC(extension,extCall);
};
private _player = [_uid] call EFUNC(common,getPlayer);
[CRPC(locker,responseSyncLocker), [_hashMap], _player] call CFUNC(targetEvent);
_hashMap
}],
["mset", {
params [["_uid", "", [""]], ["_fieldValuePairs", createHashMap, [createHashMap]], ["_sync", false, [false]]];
private _existingData = GVAR(LockerRegistry) get _uid;
private _finalData = +_existingData;
private _hashMap = createHashMap;
{ _finalData set [_x, _y]; } forEach _fieldValuePairs;
{ _hashMap set [_x, _y]; } forEach _fieldValuePairs;
GVAR(LockerRegistry) set [_uid, _finalData];
if (_sync) then {
private _json = _self call ["toJSON", [_finalData]];
["locker:update", [_uid, _json]] call EFUNC(extension,extCall);
};
private _player = [_uid] call EFUNC(common,getPlayer);
[CRPC(locker,responseSyncLocker), [_hashMap], _player] call CFUNC(targetEvent);
_hashMap
}]
]];
SETMVAR(FORGE_LockerStore,GVAR(LockerStore));
GVAR(LockerStore)