Implemented features: - High-performance Rust extension with Redis persistence - Actor/player management with loadout, position, and state tracking - Banking system with deposit, withdraw, and transfer operations - Physical and virtual garage/locker systems for vehicle and equipment storage - Organization management with member tracking and permissions - Client-side UI with React-like state management - Server-side event-driven architecture with CBA Events - Security: Self-transfer prevention at multiple layers - Logging system with per-module log files - ICOM module for inter-server communication Co-Authored-By: Warp <agent@warp.dev>
112 lines
3.6 KiB
Plaintext
112 lines
3.6 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* File: fnc_initLockerStore.sqf
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* Author: IDSolutions
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* Date: 2025-12-17
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* Last Update: 2026-01-03
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* Public: No
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*
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* Description:
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* Initializes the Locker store for managing player locker items.
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* Provides methods for syncing, saving, and applying locker items to the player's locker.
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*
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* Parameter(s):
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* N/A
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*
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* Returns:
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* vArsenal class object [HASHMAP OBJECT]
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*
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* Example(s):
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* [parameter] call forge_client_locker_fnc_initVAStore;
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*/
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#pragma hemtt ignore_variables ["_self"]
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GVAR(LockerStore) = createHashMapObject [[
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["#base", EGVAR(common,BaseStore)],
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["#type", "ILockerStore"],
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["#create", {
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GVAR(LockerRegistry) = createHashMap;
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_self set ["_registry", GVAR(LockerRegistry)];
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_self set ["_extCallPrefix", "locker"];
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_self set ["_readMethod", "get"];
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_self set ["_storeName", "Locker"];
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_self set ["_syncEventName", CRPC(locker,responseSyncLocker)];
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["INFO", "Locker Store Initialized!", nil, nil] call EFUNC(common,log);
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}],
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["init", {
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params [["_uid", "", [""]], ["_defaultLocker", createHashMap, [createHashMap]]];
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private _finalLocker = createHashMap;
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["locker:exists", [_uid]] call EFUNC(extension,extCall) params ["_result", "_isSuccess"];
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private _exists = _result == "true";
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if !(_exists) then {
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_finalLocker = _defaultLocker;
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["locker:create", [_uid]] call EFUNC(extension,extCall);
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["INFO", format ["Created new locker for %1", _uid], nil, nil] call EFUNC(common,log);
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} else {
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_finalLocker = _self call ["fetch", [_uid]];
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["INFO", format ["Found locker for %1", _uid], nil, nil] call EFUNC(common,log);
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};
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GVAR(LockerRegistry) set [_uid, _finalLocker];
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private _player = [_uid] call EFUNC(common,getPlayer);
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[CRPC(locker,responseInitLocker), [_finalLocker], _player] call CFUNC(targetEvent);
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_finalLocker
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}],
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["set", {
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params [["_uid", "", [""]], ["_field", "", [""]], ["_value", nil], ["_sync", false, [false]]];
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private _existingData = GVAR(LockerRegistry) get _uid;
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private _finalData = +_existingData;
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private _hashMap = createHashMap;
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_finalData set [_field, _value];
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_hashMap set [_field, _value];
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GVAR(LockerRegistry) set [_uid, _finalData];
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if (_sync) then {
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private _json = _self call ["toJSON", [_finalData]];
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["locker:update", [_uid, _json]] call EFUNC(extension,extCall);
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};
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private _player = [_uid] call EFUNC(common,getPlayer);
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[CRPC(locker,responseSyncLocker), [_hashMap], _player] call CFUNC(targetEvent);
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_hashMap
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}],
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["mset", {
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params [["_uid", "", [""]], ["_fieldValuePairs", createHashMap, [createHashMap]], ["_sync", false, [false]]];
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private _existingData = GVAR(LockerRegistry) get _uid;
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private _finalData = +_existingData;
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private _hashMap = createHashMap;
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{ _finalData set [_x, _y]; } forEach _fieldValuePairs;
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{ _hashMap set [_x, _y]; } forEach _fieldValuePairs;
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GVAR(LockerRegistry) set [_uid, _finalData];
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if (_sync) then {
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private _json = _self call ["toJSON", [_finalData]];
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["locker:update", [_uid, _json]] call EFUNC(extension,extCall);
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};
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private _player = [_uid] call EFUNC(common,getPlayer);
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[CRPC(locker,responseSyncLocker), [_hashMap], _player] call CFUNC(targetEvent);
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_hashMap
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}]
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]];
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SETMVAR(FORGE_LockerStore,GVAR(LockerStore));
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GVAR(LockerStore)
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