Implemented features: - High-performance Rust extension with Redis persistence - Actor/player management with loadout, position, and state tracking - Banking system with deposit, withdraw, and transfer operations - Physical and virtual garage/locker systems for vehicle and equipment storage - Organization management with member tracking and permissions - Client-side UI with React-like state management - Server-side event-driven architecture with CBA Events - Security: Self-transfer prevention at multiple layers - Logging system with per-module log files - ICOM module for inter-server communication Co-Authored-By: Warp <agent@warp.dev>
64 lines
5.5 KiB
Plaintext
64 lines
5.5 KiB
Plaintext
/*
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* Server Side Registries
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*
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* These are the registries that are stored on the server and are used for
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* game state management.
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*/
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// Actor Registry
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[["_SP_PLAYER_",[["rank","CAPTAIN"],["name","Jacob Schmidt"],["holster",true],["state","HEALTHY"],["organization","0160566824"],["loadout",[[],[],[],["U_BG_Guerrilla_RF",[]],[],[],"lxWS_H_CapB_rvs_blk_ION","G_Glasses_black_RF",[],["ItemMap","ItemGPS","ItemRadio","ItemCompass","ItemWatch",""]]],["stance","CROUCH"],["uid","_SP_PLAYER_"],["phone_number","0160566824"],["direction",0],["position",[0,0.0498047,5.00144]],["email","0160566824@spearnet.mil"]]]];
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// Bank Registry
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[["_SP_PLAYER_",[["pin",1234],["name","Jacob Schmidt"],["earnings",0],["bank",2000],["transactions",[]],["cash",0],["uid","_SP_PLAYER_"]]]];
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// Bank Index Registry
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[["_SP_PLAYER_",[["name","Jacob Schmidt"],["uid","_SP_PLAYER_"]]]];
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// Garage Registry
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[["_SP_PLAYER_",[["efccebda-5f16-48f6-b4a5-da8dbfb19d02",[["plate","efccebda-5f16-48f6-b4a5-da8dbfb19d02"],["hit_points",[["names",["hitlfwheel","hitlf2wheel","hitrfwheel","hitrf2wheel","hitfuel","hithull","hitengine","hitbody","hitglass1","hitrglass","hitlglass","hitglass2","hitglass3","hitglass4","hitglass5","hitglass6","hitlbwheel","hitlmwheel","hitrbwheel","hitrmwheel","#light_1_hitpoint","#light_2_hitpoint"]],["selections",["wheel_1_1_steering","wheel_1_2_steering","wheel_2_1_steering","wheel_2_2_steering","fuel_hitpoint","fuel_hitpoint","engine_hitpoint","body_hitpoint","","","","","","","","","","","","","light_1_hitpoint","light_2_hitpoint"]],["values",[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]]]],["damage",0],["classname","B_LSV_01_unarmed_F"],["fuel",1]]]]]];
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// Locker Registry
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[["_SP_PLAYER_",[["30Rnd_65x39_caseless_mag",[["amount",4],["classname","30Rnd_65x39_caseless_mag"],["category","magazine"]]],["arifle_MX_F",[["amount",1],["classname","arifle_MX_F"],["category","weapon"]]],["NVGoggles",[["amount",1],["classname","NVGoggles"],["category","hmd"]]]]]];
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// Organization Index Registry
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[["_SP_PLAYER_",[["orgID","0160566824"]]]];
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// Organization Registry
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[["0160566824",[["assets",[]],["name","Black Rifle Company"],["id","0160566824"],["funds",0],["reputation",0],["owner","_SP_PLAYER_"],["members",[["_SP_PLAYER_",[["name","Jacob Schmidt"],["uid","_SP_PLAYER_"]]]]]]]];
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// Player Session Registry
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[["_SP_PLAYER_",[["sessionToken","855837"]]]];
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// Virtual Arsenal Registry
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[["_SP_PLAYER_",[["items",["saber_light_ir_sand_lxWS","optic_Hamr_sand_lxWS","acc_pointer_IR_pistol_RF","U_BG_Guerrilla_RF","V_PlateCarrier1_rgr_noflag_F","lxWS_H_CapB_rvs_blk_ION","G_Glasses_black_RF","ItemMap","ItemCompass","ItemGPS","ItemRadio","ItemWatch"]],["backpacks",["B_AssaultPack_rgr"]],["weapons",["arifle_XMS_Sand_lxWS","hgun_Glock19_Tan_RF","Binocular"]],["magazines",["30Rnd_556x45_AP_Stanag_red_RF","17Rnd_9x19_red_Mag_RF"]]]]];
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// Virtual Garage Registry
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[["_SP_PLAYER_",[["armor",[]],["helis",[]],["cars",["B_Quadbike_01_F","B_ION_Pickup_rf"]],["other",[]],["planes",[]],["naval",[]]]]];
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/*
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* Client Side Classes
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*
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* These are the classes that are stored on the client and are used for
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* optimistic UI updates. (Read-Only)
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*/
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// Actor Class
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[["rank","CAPTAIN"],["name","Jacob Schmidt"],["holster",true],["state","HEALTHY"],["organization","0160566824"],["loadout",[[],[],[],["U_BG_Guerrilla_RF",[]],[],[],"lxWS_H_CapB_rvs_blk_ION","G_Glasses_black_RF",[],["ItemMap","ItemGPS","ItemRadio","ItemCompass","ItemWatch",""]]],["stance","CROUCH"],["uid","_SP_PLAYER_"],["phone_number","0160566824"],["direction",0],["position",[0,0.0498047,5.00144]],["email","0160566824@spearnet.mil"]];
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// Bank Class
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[["pin",1234],["name","Jacob Schmidt"],["earnings",0],["bank",2000],["transactions",[]],["cash",0],["uid","_SP_PLAYER_"]];
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// Garage Class
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[["efccebda-5f16-48f6-b4a5-da8dbfb19d02",[["plate","efccebda-5f16-48f6-b4a5-da8dbfb19d02"],["hit_points",[["names",["hitlfwheel","hitlf2wheel","hitrfwheel","hitrf2wheel","hitfuel","hithull","hitengine","hitbody","hitglass1","hitrglass","hitlglass","hitglass2","hitglass3","hitglass4","hitglass5","hitglass6","hitlbwheel","hitlmwheel","hitrbwheel","hitrmwheel","#light_1_hitpoint","#light_2_hitpoint"]],["selections",["wheel_1_1_steering","wheel_1_2_steering","wheel_2_1_steering","wheel_2_2_steering","fuel_hitpoint","fuel_hitpoint","engine_hitpoint","body_hitpoint","","","","","","","","","","","","","light_1_hitpoint","light_2_hitpoint"]],["values",[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]]]],["damage",0],["classname","B_LSV_01_unarmed_F"],["fuel",1]]]];
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// Locker Class
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[["30Rnd_65x39_caseless_mag",[["amount",4],["classname","30Rnd_65x39_caseless_mag"],["category","magazine"]]],["arifle_MX_F",[["amount",1],["classname","arifle_MX_F"],["category","weapon"]]],["NVGoggles",[["amount",1],["classname","NVGoggles"],["category","hmd"]]]];
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// Organization Class
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[["assets",[]],["name","Black Rifle Company"],["id","0160566824"],["funds",0],["reputation",0],["owner","_SP_PLAYER_"],["members",[["_SP_PLAYER_",[["name","Jacob Schmidt"],["uid","_SP_PLAYER_"]]]]]];
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// Virtual Arsenal Class
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[["items",["saber_light_ir_sand_lxWS","optic_Hamr_sand_lxWS","acc_pointer_IR_pistol_RF","U_BG_Guerrilla_RF","V_PlateCarrier1_rgr_noflag_F","lxWS_H_CapB_rvs_blk_ION","G_Glasses_black_RF","ItemMap","ItemCompass","ItemGPS","ItemRadio","ItemWatch"]],["backpacks",["B_AssaultPack_rgr"]],["weapons",["arifle_XMS_Sand_lxWS","hgun_Glock19_Tan_RF","Binocular"]],["magazines",["30Rnd_556x45_AP_Stanag_red_RF","17Rnd_9x19_red_Mag_RF"]]];
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// Virtual Garage Class
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[["armor",[]],["helis",[]],["cars",["B_Quadbike_01_F","B_ION_Pickup_rf"]],["other",[]],["planes",[]],["naval",[]]];
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